Live-Action Short Series Forced onto the Big Screen by AI

marsbit發佈於 2026-07-17更新於 2026-07-17

文章摘要

Live-action short dramas, originally a popular online format, are now attempting to enter the cinema. Several top IPs like "What a Good Girl" and "One Family, Same Class" have received approval for film adaptations. This shift is driven by several pressures within the short drama industry. After rapid growth fueled by low costs and platform support, the sector now faces a slowdown with fewer hits and reduced investment. A major disruptor is the explosive rise of AI-generated short dramas, which dominate new releases and challenge the traditional model with their speed and low cost. Platform policy changes, such as adjustments to revenue guarantees, have further squeezed producers. In this context, film adaptation is seen as a potential new growth path. It offers a chance to extend a short-lived online hit into a longer-lasting IP asset, moving beyond the "fast production, fast consumption" cycle. Established short dramas bring pre-validated stories and emotional appeal to the table, potentially lowering the risk for film investors. However, significant challenges remain. Translating a fast-paced, fragmented viewing experience designed for phones into a compelling cinematic narrative is difficult. Past attempts by popular TV shows and variety programs to make films have often failed due to weak content. A short drama's massive online viewership does not guarantee box office success, as cinema requires a higher commitment of time and money from audiences. Ultimately, the succe...

Live-action short series are now collectively setting their sights on movie theaters.

Recently, the movie adaptation of the hit short series "Good Girl" has reportedly started preliminary work, with filming expected to begin in September in Sanya. This short-form drama IP, approved as early as May, achieved 4 billion views on the Hongguo platform in 2025 and propelled Ke Chun and Yu Yin to become top stars in the short series realm. However, after the initial hype, both the web series version and the Korean adaptation of "Good Girl" have generated relatively smaller ripples.

Previously, other top short series IPs like "A Family of Three in the Same Class" and "The Table Flipping" have also been approved by the National Film Administration. From web series to movies, from vertical screen to the big screen, live-action short series are attempting to step beyond their familiar content ecosystem.

This shift is not accidental.

Over the past two years, live-action short series rapidly rose by relying on frequent hits, low production costs, and platform support, becoming the fastest-growing new track in the entertainment industry. However, entering 2026, industry trends are changing: hit series are decreasing, projects are being scaled back, platform policies are adjusting, and AI-generated short series are rapidly expanding. The growth dividends that live-action short series once thrived on are beginning to fade.

Movies are becoming a brand-new attempt for live-action short series to find a second growth curve. But questions immediately arise: Can movies truly become a new outlet for live-action short series?

Short Series Start Making Movies

In the past few years, short series and movies were two barely intersecting tracks. Now, that boundary is being broken.

Including "Good Girl," other recent hit short series IPs like "A Family of Three in the Same Class" and "The Table Flipping" were approved by the National Film Administration in May this year and are expected to release movie versions. This means live-action short series are taking their first step from vertical-screen content towards theatrical films.

While these short series have all chosen cinematic adaptation, their paths differ.

Among them, "Good Girl" leans more towards re-creation. According to the approval information, the movie version will retain the core character relationships and emotional essence of the original but will not copy the short series plot directly. Instead, it will reconstruct the story to fit cinematic narrative pacing. This approach emphasizes the extension of IP value, hoping to attract not just the original short series audience but a broader movie-going public.

In contrast, "The Table Flipping" and "A Family of Three in the Same Class" are more akin to IP continuation, extending the world-building while preserving the original story setting and character relationships. This is closer to fan-oriented development, hoping to leverage the accumulated viewer base for cross-media conversion.

Beyond differing content development approaches, moves within the industry chain are becoming more pronounced.

In recent years, platforms like Tomato Novel and Hongguo Short Series have begun opening up their short series IPs for movie adaptation rights, encouraging mature short series IPs to enter the film market. Previously, commercial development of short series IPs mostly stayed within an internal cycle of sequels, spin-offs, and long-form series. Now, movies are becoming a new development direction, indicating that short series IPs are extending towards a more complete content industry chain.

More notably, those entering this track are no longer just short series companies.

For example, behind the movie versions of "A Family of Three in the Same Class" and "The Table Flipping" is Shanghai Yuanlai Rushi Culture. Though not long established, this company's core team has long been involved in movie promotion and IP marketing, having participated in marketing campaigns for hit films like "Ne Zha" and "Dying to Survive." Its upstream affiliate is Bukong Culture, responsible for projects like "Hi, Mom" and "YOLO," with core businesses in IP development and film/TV word-of-mouth marketing.

This shows that the cinematic adaptation of short series is beginning to attract participation from the traditional film industry chain, not merely a cross-border attempt by short series teams.

In fact, this isn't the first time short series have moved closer to film.

Previously, Xiaohongshu launched a short film support program, and many platforms have also explored content forms like microfilms and vertical-screen films. Meanwhile, top short series actors like Ke Chun and Yu Yin have also reportedly been planning moves into the big screen. From actors to IPs to production companies, the short series industry is probing the film market in various ways.

Observing these actions together reveals a common trend: live-action short series are proactively breaking through their original content boundaries.

However, this doesn't mean film has become the standard answer for live-action short series. Against the backdrop of rapid AI content growth and slowing live-action short series expansion, film seems more like an active exploration by the industry for a second growth curve. Its emergence is not just because the film market still has space, but because the original development model of live-action short series has reached a stage where it must find new increments.

Why Has Cinematization Become a New Choice for Live-Action Short Series?

If interpreting the increasing number of short series IPs being made into movies as proactive upgrading might not be accurate.

The live-action short series' venture into theaters is essentially an experiment born of necessity—its underlying tone is not ambition but anxiety.

Over the past two years, live-action short series almost captured the last wave of content dividends from the mobile internet. Relying on advantages like short production cycles, high投放 efficiency, and mature business models, numerous production companies quickly flooded in, frequently producing hits. "Ten days to shoot, one week to recoup costs" once became an industry myth. However, as the track shifted from an incremental to a存量 market, the original development logic of live-action short series began to falter.

Judging from the first half of this year, under the impact of AI series, live-action short series are entering a major reshuffling phase. According to China Netcasting Services Association data, about 128,000 micro-short series were launched industry-wide in Q1 2026, with AI series accounting for over 95%. Phenomena like project reductions, actors out of work, and investment withdrawal have successively shattered the prosperity dream of the live-action short series industry. Particularly, top production teams struggling to produce new hit series, the scarcity of high-quality short series, and the prevalence of last year's backlogged series being aired have fueled talk of a live-action short series decline.

This change is also reflected among practitioners. Top short series actors like Yu Yin and Han Yutong have publicly mentioned the decrease in live-action short series productions, with many actors finding themselves unemployed. Actor Xu Peng even chose to return to his hometown to sell vegetables for a living.

Simultaneously, platform strategies are also changing.

This year, Hongguo Short Series adjusted its guaranteed底 policy, with profit-sharing for some projects decreasing. Many production teams had to reassess project收益, and some live-action short series in preparation even chose to suspend development. For many production companies relying on rolling projects to operate, fewer projects and lower guarantees mean increased cash flow pressure and收益 uncertainty, indicating that the past volume-driven development model is no longer viable.

The era when platforms bore more risk and production companies rapidly expanded is gradually ending. As platform红利 weaken, live-action short series are forced to seek new revenue streams. Cinematization has become one of the most obvious possibilities.

Secondly, what AI changes is not just efficiency, but the entire competitive rules. If platform policies affect profits, then AI alters the very competitive environment live-action short series rely on for survival.

Previously, the biggest advantage of live-action short series was being faster than long-form series and cheaper than movies. But after the emergence of AI, this advantage is rapidly eroding. Now, an AI short series—from script generation and character design to shot production—can be quickly completed with models.

This means the competition live-action short series face is no longer just another production company, but an almost infinitely growing content supply. And the first sector AI冲击 isn't film or long-form series, but precisely the流水线 content that live-action short series excel at and depend on most. Because the more standardized and formulaic the story, the easier it is for AI to replicate.

This is also why more and more live-action short series teams are starting to consider new directions.

If they remain within the competitive logic of "faster, cheaper, higher output," live-action can almost certainly not win against AI. But if they shift towards content forms emphasizing character development, actor performance, and emotional expression, developing films based on short series IPs, live-action still possesses advantages difficult for AI to replace.

Furthermore, the excessively short IP lifecycle has always been an issue in the short series industry.

Over the past two years, live-action short series created one hit神话 after another. Works like "Good Girl," "Peerless," and "I Became a Stepmother in the 80s" achieved惊人的 view counts and讨论度 in extremely short times. But this热度 often comes and goes quickly. The entire industry始终 revolves around the高速 cycle of "produce a hit—monetize the hit—find the next hit," making it difficult to form long-term IP assets through持续运营, unlike TV dramas or films.

Cinematization恰恰 offers such a possibility.

For top短 series that have already undergone market validation, a movie doesn't just mean producing another work; it means transforming a one-time hit into a long-term asset. After the movie, further developments like long-form series, overseas adaptations, merchandise, brand collaborations, and线下 experiences can follow, forming a more complete商业 chain.

Live-action short series choosing cinematization本质上 is about expanding跨媒介 IP operational capabilities.

Will Film Become a New Outlet for Live-Action Short Series?

At this year's Shanghai International Film Festival, the production team for "A Family of Three in the Same Class" admitted that cinematization faces challenges like funding, industrial standards, and team跨越. "We genuinely love it, love it enough to set aside personal talk and first discuss whether this story deserves to be made."

There's no standard answer for whether short series IP cinematization can succeed. What's certain is that it's neither a baseless adventure nor a "cure-all" that solves every problem, but more like an industry upgrade experiment.

Objectively speaking, the most obvious advantage of "remaking" short series IPs into movies is reducing the trial-and-error cost for original films.

In recent years, the most noticeable change in the film market is increasing investment caution. Whether platforms or film companies, they prefer investing in mature IPs already market-tested rather than building original stories from scratch. From web novels and comics to hit TV series and myths, IP adaptation has become a major source for the film market.

Live-action short series similarly possess this foundation. That "Good Girl" achieved over 4.2 billion views on Hongguo platform doesn't just indicate它拥有流量; it proves it has completed a round of market validation. For the film market, the greatest value of such IPs lies not in any自带票房 but in having proven the story, characters, and emotions work.

Secondly, the greatest competitive edge of live-action short series was never production scale, but emotional efficiency. Many believed the main feature of short series was "instant gratification." But what truly supports users'持续付费 isn't the twists themselves, but the ability to evoke emotions within a短时间.

Whether it's the emotional tension in "Good Girl" or the family dynamics in "A Family of Three in the Same Class," they essentially accurately hit a certain大众 emotion. And the success of works like "Hi, Mom," "YOLO," and "Letters to A-Ma" in recent years also shows audiences are willing to pay for genuine emotions and character relationships, not just grand production scenes.

If short series IPs can move beyond simple "gratification point stacking" to further enrich character growth and完善 story structure, they might well grow into viable films.

However, it must be admitted that no matter how popular, short series IPs were essentially one-off deals in the past, lacking long-term value maintenance.

After all, short series and films, while both audiovisual content, have completely different consumption logics. Short series rely on fragmented viewing; users can unlock episodes for free, pay per episode, or exit anytime, with极低试错成本.

Film is entirely different. Audiences need to spend dozens of yuan upfront on a ticket and invest nearly two hours for a complete消费.

This消费门槛 determines that the流量 accumulated by a short series cannot be simply converted into box office. Original short series viewers won't necessarily become your movie audience.

In the past, popular variety shows and TV dramas like "Keep Running!," "Go Fighting!," and "iPartment" released movie versions hoping to leverage IP influence to attract viewers. However, due to insufficient content quality, they ultimately suffered both口碑 and票房 setbacks. These cases have proven that a成熟 IP can help a film get its first wave of viewers but cannot determine the final box office.

In other words, merely lengthening a short series or piling on more gratification points could easily lead to repeating the failures of past variety show movies or TV drama movies.

Moreover, this year, the domestic film market overall is under pressure, audiences are increasingly cautious, and theater scheduling relies more on word-of-mouth驱动. For short series, film standards won't lower just because an IP is hot; instead, it means entering an even more fiercely competitive content market.

What truly attracts audiences to theaters might not be the most流量的 short series, but rather the one with the most complete story, most solid characters, and most持久 emotions. This is perhaps the greatest significance of cinematization for live-action short series.

This article is from the WeChat public account "Entertainment Voice," author: Voice Editorial Department

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相關問答

QWhat is the main reason why live-action short dramas are turning to the big screen, according to the article?

AThe primary driver is anxiety and the need to find a second growth curve. The industry is facing a decline due to fewer hit projects, platform policy adjustments, and most significantly, the rapid expansion and competition from AI-generated short dramas. Movie adaptation is seen as a new attempt to break through these challenges.

QWhat are two different approaches mentioned for adapting popular short dramas into movies?

ATwo approaches are mentioned: 1) Creative adaptation (like '好一个乖乖女'), which retains the core relationships and emotional core but rebuilds the story structure for cinematic pacing, aiming for a broader audience. 2) Continuation/sequel (like '掀桌' and '一家三口在同班'), which continues the original story's world and settings, focusing more on fan conversion.

QAccording to the article, how has AI impacted the live-action short drama industry's competitive environment?

AAI has fundamentally changed the competition rules. It has eroded the core advantage of live-action short dramas—being faster and cheaper than traditional film/TV. AI can now produce standardized, formulaic stories (the short drama sweet spot) at an almost infinite scale and speed, putting immense pressure on live-action production.

QWhat key advantage does a successful short drama IP have for movie investors, as per the article?

AA successful short drama IP provides pre-market validation, reducing the trial-and-error cost for original films. High viewership numbers prove that the story, characters, and emotional hooks are already effective with an audience, which is a lower-risk starting point for movie investors compared to a completely new concept.

QWhat is a major challenge in converting short drama popularity into movie success, as warned by the article?

AThe biggest challenge is that the consumption logic is entirely different. Short dramas thrive on low-commitment, fragmented viewing (free/freemium, short episodes), while movies require a significant upfront cost (ticket price) and time investment (2 hours). Past failed adaptations of popular TV shows and variety shows prove that IP traffic alone cannot guarantee box office success; the movie's inherent quality is paramount.

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Euruka Tech:$erc ai 及其在 Web3 中的雄心概述 介紹 在快速發展的區塊鏈技術和去中心化應用的環境中,新項目頻繁出現,每個項目都有其獨特的目標和方法論。其中一個項目是 Euruka Tech,該項目在加密貨幣和 Web3 的廣闊領域中運作。Euruka Tech 的主要焦點,特別是其代幣 $erc ai,是提供旨在利用去中心化技術日益增長的能力的創新解決方案。本文旨在提供 Euruka Tech 的全面概述,探索其目標、功能、創建者的身份、潛在投資者以及它在更廣泛的 Web3 背景中的重要性。 Euruka Tech, $erc ai 是什麼? Euruka Tech 被描述為一個利用 Web3 環境提供的工具和功能的項目,專注於在其運作中整合人工智能。雖然有關該項目框架的具體細節仍然有些模糊,但它旨在增強用戶參與度並自動化加密空間中的流程。該項目的目標是創建一個去中心化的生態系統,不僅促進交易,還通過人工智能整合預測功能,因此其代幣被命名為 $erc ai。其目的是提供一個直觀的平台,促進更智能的互動和高效的交易處理,並在不斷增長的 Web3 領域中發揮作用。 Euruka Tech, $erc ai 的創建者是誰? 目前,關於 Euruka Tech 背後的創建者或創始團隊的信息仍然不明確且有些模糊。這一數據的缺失引發了擔憂,因為了解團隊背景通常對於在區塊鏈行業建立信譽至關重要。因此,我們將這些信息歸類為 未知,直到具體細節在公共領域中公開。 Euruka Tech, $erc ai 的投資者是誰? 同樣,關於 Euruka Tech 項目的投資者或支持組織的識別在現有研究中並未明確提供。對於考慮參與 Euruka Tech 的潛在利益相關者或用戶來說,來自知名投資公司的財務合作或支持所帶來的保證是至關重要的。沒有關於投資關係的披露,很難對該項目的財務安全性或持久性得出全面的結論。根據所找到的信息,本節也處於 未知 的狀態。 Euruka Tech, $erc ai 如何運作? 儘管缺乏有關 Euruka Tech 的詳細技術規範,但考慮其創新雄心是至關重要的。該項目旨在利用人工智能的計算能力來自動化和增強加密貨幣環境中的用戶體驗。通過將 AI 與區塊鏈技術相結合,Euruka Tech 旨在提供自動交易、風險評估和個性化用戶界面等功能。 Euruka Tech 的創新本質在於其目標是創造用戶與去中心化網絡所提供的廣泛可能性之間的無縫連接。通過利用機器學習算法和 AI,它旨在減少首次用戶的挑戰,並簡化 Web3 框架內的交易體驗。AI 與區塊鏈之間的這種共生關係突顯了 $erc ai 代幣的重要性,成為傳統用戶界面與去中心化技術的先進能力之間的橋樑。 Euruka Tech, $erc ai 的時間線 不幸的是,由於目前有關 Euruka Tech 的信息有限,我們無法提供該項目旅程中主要發展或里程碑的詳細時間線。這條時間線通常對於描繪項目的演變和理解其增長軌跡至關重要,但目前尚不可用。隨著有關顯著事件、合作夥伴關係或功能添加的信息變得明顯,更新將無疑增強 Euruka Tech 在加密領域的可見性。 關於其他 “Eureka” 項目的澄清 值得注意的是,多個項目和公司與 “Eureka” 共享類似的名稱。研究已經識別出一些倡議,例如 NVIDIA Research 的 AI 代理,專注於使用生成方法教導機器人複雜任務,以及 Eureka Labs 和 Eureka AI,分別改善教育和客戶服務分析中的用戶體驗。然而,這些項目與 Euruka Tech 是不同的,不應與其目標或功能混淆。 結論 Euruka Tech 及其 $erc ai 代幣在 Web3 領域中代表了一個有前途但目前仍不明朗的參與者。儘管有關其創建者和投資者的細節仍未披露,但將人工智能與區塊鏈技術相結合的核心雄心仍然是關注的焦點。該項目在通過先進自動化促進用戶參與方面的獨特方法,可能會使其在 Web3 生態系統中脫穎而出。 隨著加密市場的持續演變,利益相關者應密切關注有關 Euruka Tech 的進展,因為文檔創新、合作夥伴關係或明確路線圖的發展可能在未來帶來重大機會。當前,我們期待更多實質性見解的出現,以揭示 Euruka Tech 的潛力及其在競爭激烈的加密市場中的地位。

778 人學過發佈於 2025.01.02更新於 2025.01.02

什麼是 ERC AI

什麼是 DUOLINGO AI

DUOLINGO AI:將語言學習與Web3及AI創新結合 在科技重塑教育的時代,人工智能(AI)和區塊鏈網絡的整合預示著語言學習的新前沿。進入DUOLINGO AI及其相關的加密貨幣$DUOLINGO AI。這個項目旨在將領先語言學習平台的教育優勢與去中心化的Web3技術的好處相結合。本文深入探討DUOLINGO AI的關鍵方面,探索其目標、技術框架、歷史發展和未來潛力,同時保持原始教育資源與這一獨立加密貨幣倡議之間的清晰區分。 DUOLINGO AI概述 DUOLINGO AI的核心目標是建立一個去中心化的環境,讓學習者可以通過實現語言能力的教育里程碑來獲得加密獎勵。通過應用智能合約,該項目旨在自動化技能驗證過程和代幣分配,遵循強調透明度和用戶擁有權的Web3原則。該模型與傳統的語言習得方法有所不同,重點依賴社區驅動的治理結構,讓代幣持有者能夠建議課程內容和獎勵分配的改進。 DUOLINGO AI的一些顯著目標包括: 遊戲化學習:該項目整合區塊鏈成就和非同質化代幣(NFT)來表示語言能力水平,通過引人入勝的數字獎勵來激發學習動機。 去中心化內容創建:它為教育者和語言愛好者提供了貢獻課程的途徑,促進了一個有利於所有貢獻者的收益共享模型。 AI驅動的個性化:通過採用先進的機器學習模型,DUOLINGO AI個性化課程以適應個別學習進度,類似於已建立平台中的自適應功能。 項目創建者與治理 截至2025年4月,$DUOLINGO AI背後的團隊仍然是化名的,這在去中心化的加密貨幣領域中是一種常見做法。這種匿名性旨在促進集體增長和利益相關者的參與,而不是專注於個別開發者。部署在Solana區塊鏈上的智能合約註明了開發者的錢包地址,這表明對於交易的透明度的承諾,儘管創建者的身份未知。 根據其路線圖,DUOLINGO AI旨在演變為去中心化自治組織(DAO)。這種治理結構允許代幣持有者對關鍵問題進行投票,例如功能實施和財庫分配。這一模型與各種去中心化應用中社區賦權的精神相一致,強調集體決策的重要性。 投資者與戰略夥伴關係 目前,沒有與$DUOLINGO AI相關的公開可識別的機構投資者或風險投資家。相反,該項目的流動性主要來自去中心化交易所(DEX),這與傳統教育科技公司的資金策略形成鮮明對比。這種草根模型表明了一種社區驅動的方法,反映了該項目對去中心化的承諾。 在其白皮書中,DUOLINGO AI提到與未具名的「區塊鏈教育平台」建立合作,以豐富其課程提供。雖然具體的合作夥伴尚未披露,但這些合作努力暗示了一種將區塊鏈創新與教育倡議相結合的策略,擴大了對多樣化學習途徑的訪問和用戶參與。 技術架構 AI整合 DUOLINGO AI整合了兩個主要的AI驅動組件,以增強其教育產品: 自適應學習引擎:這個複雜的引擎從用戶互動中學習,類似於主要教育平台的專有模型。它動態調整課程難度,以應對特定學習者的挑戰,通過針對性的練習加強薄弱環節。 對話代理:通過使用基於GPT-4的聊天機器人,DUOLINGO AI為用戶提供了一個參與模擬對話的平台,促進更互動和實用的語言學習體驗。 區塊鏈基礎設施 建立在Solana區塊鏈上的$DUOLINGO AI利用了一個全面的技術框架,包括: 技能驗證智能合約:此功能自動向成功通過能力測試的用戶頒發代幣,加強了對真實學習成果的激勵結構。 NFT徽章:這些數字代幣標誌著學習者達成的各種里程碑,例如完成課程的一部分或掌握特定技能,允許他們以數字方式交易或展示自己的成就。 DAO治理:持有代幣的社區成員可以通過對關鍵提案進行投票來參與治理,促進一種鼓勵課程提供和平台功能創新的參與文化。 歷史時間線 2022–2023:概念化 DUOLINGO AI的基礎工作始於白皮書的創建,強調了語言學習中的AI進步與區塊鏈技術去中心化潛力之間的協同作用。 2024:Beta發佈 限量的Beta版本推出了流行語言的課程,作為項目社區參與策略的一部分,獎勵早期用戶以代幣激勵。 2025:DAO過渡 在4月,進行了完整的主網發佈,並開始流通代幣,促使社區討論可能擴展到亞洲語言和其他課程開發的問題。 挑戰與未來方向 技術障礙 儘管有雄心勃勃的目標,DUOLINGO AI面臨著重大挑戰。可擴展性仍然是一個持續的擔憂,特別是在平衡與AI處理相關的成本和維持響應靈敏的去中心化網絡方面。此外,在去中心化的提供中確保內容創建和審核的質量,對於維持教育標準來說也帶來了複雜性。 戰略機會 展望未來,DUOLINGO AI有潛力利用與學術機構的微證書合作,提供區塊鏈驗證的語言技能認證。此外,跨鏈擴展可能使該項目能夠接觸到更廣泛的用戶基礎和其他區塊鏈生態系統,增強其互操作性和覆蓋範圍。 結論 DUOLINGO AI代表了人工智能和區塊鏈技術的創新融合,為傳統語言學習系統提供了一種以社區為中心的替代方案。儘管其化名開發和新興經濟模型帶來某些風險,但該項目對遊戲化學習、個性化教育和去中心化治理的承諾為Web3領域的教育技術指明了前進的道路。隨著AI的持續進步和區塊鏈生態系統的演變,像DUOLINGO AI這樣的倡議可能會重新定義用戶與語言教育的互動方式,賦能社區並通過創新的學習機制獎勵參與。

806 人學過發佈於 2025.04.11更新於 2025.04.11

什麼是 DUOLINGO AI

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