Buy an NFT First to Get a Ticket? The Largest World Cup Ticket Slump in History

marsbit發佈於 2026-06-11更新於 2026-06-11

文章摘要

"Ticketing Woes for 2026 World Cup: NFT 'Right-to-Buy' and High Prices Dampen Sales" Despite anticipation for the 2026 FIFA World Cup, with 48 teams and 104 matches across North America, the tournament faces significant unsold tickets, with approximately 180,000 group-stage tickets still available for resale just before kick-off. This unexpected shortfall is attributed to FIFA's controversial new ticketing strategy, which includes an NFT-based "Right-to-Buy" (RTB) system and opaque, dynamic pricing. FIFA introduced RTBs as digital collectibles (NFTs) sold on its FIFA Collect platform. An RTB grants the holder only the right to purchase a ticket for a specific match later, not the ticket itself. This two-step process, criticized for selling "scarcity" first, saw RTBs priced from tens to hundreds of dollars, generating millions in revenue for FIFA. With many tickets remaining available on official channels, the value of these prepaid purchase rights is now being questioned. Compounding the issue are ticket prices, reported to be 2 to 4 times higher than the 2022 Qatar World Cup, and up to 7 times more for marquee matches. FIFA employed dynamic pricing, common in U.S. sports, but lacked transparency on seat availability and exact locations during sales, frustrating global fans facing high travel costs. This has drawn scrutiny from regulators in New York and New Jersey. FIFA's official resale platform also drew criticism for imposing high fees—roughly 10% on sellers and 17% o...

Author: Zen, PANews

The long-awaited 2026 FIFA World Cup will officially kick off in Mexico City at 3:00 AM Beijing Time on June 12.

Dubbed an unprecedented super event, this World Cup will feature 48 teams playing a total of 104 matches across venues in the United States, Canada, and Mexico. Barring any unforeseen circumstances, this is poised to become the World Cup with the highest commercial revenue in history.

However, on the eve of the opening ceremony, this tournament is facing a dilemma of unsold tickets. According to the Financial Times, with the opening match just around the corner, there are still approximately 180,000 group stage tickets available for resale. For a top-tier event long regarded as a global spectacle, this contrast is strikingly stark.

This is not because the World Cup itself has lost its global appeal. In fact, the betting industry is touting this World Cup as the "biggest betting opportunity" in history. As of June 11, the amount staked on the event contract for the World Cup winner on the prediction market Polymarket has approached $20 billion. Such a massive influx of capital before the tournament even begins clearly indicates its immense popularity.

Therefore, the issue of "difficult ticket sales" lies more with FIFA's ticketing mechanisms, also exposing the side effects of FIFA's radical commercialization experiment with the ticketing system for this World Cup.

FIFA's Ticketing "Shenanigans": Buy a "Digital Collectible" First for a Ticket

One of the most controversial ticketing arrangements for this World Cup is FIFA's sale of so-called "Right-To-Buy" (RTB) through the FIFA Collect platform.

Unlike traditional ticketing products, RTB is a type of "digital right" or "digital collectible" designed around the eligibility to obtain World Cup tickets, issued and traded via the FIFA Collect digital collectibles platform. The issued digital collectibles are essentially NFTs. The FIFA Collect platform originally ran on the Algorand blockchain and migrated to FIFA's self-built FIFA Blockchain (based on Avalanche technology) in May 2025.

According to the official explanation from FIFA Collect, holding an RTB only grants fans the opportunity to purchase tickets for a specific match during a designated window. Each RTB specifies how many tickets the holder can purchase in the future, and for which match or event, but it does not include the actual ticket itself.

This mechanism splits the ticket-buying process into two steps: first, selling scarcity, and then selling the actual ticket. However, when fans purchase an RTB, they often do not know the final seating area, the full ticket price, and cannot fully assess the future value of this "priority right."

In terms of pricing, RTBs do not have a fixed price; they vary based on the importance of the corresponding match, the number of tickets that can be purchased, and market supply and demand. Previously on the FIFA Collect platform, prices for RTBs for different matches ranged from tens to hundreds of dollars, with some RTBs for popular matches or those including multiple ticket purchase rights fetching even higher prices on the secondary market.

According to reports from the UK sports business media SportsPro, FIFA had already generated revenue in the tens of millions of dollars from these RTB sales.

When tickets are highly scarce and prices are not fully known, such a design encouraging fans to pay upfront might make some sense. However, the awkwardness of RTBs becomes apparent when a significant number of tickets remain available for sale on the official platform. If tickets aren't as hard to get as imagined, the rationale for spending hundreds of dollars upfront for a "ticket purchase qualification" is called into question.

Not Just Expensive, But Also Opaque and Constantly Changing Prices

This tournament's main matches are concentrated in the US market, which is already the world's most mature and expensive market for live sports entertainment. Events like the NFL, NBA, and MLB have long employed business models featuring high ticket prices, luxury boxes, dynamic pricing, and secondary markets. Naturally, upon entering this market, FIFA aimed to align World Cup pricing with these standards.

FIFA has adopted a dynamic or variable pricing model for this World Cup, meaning ticket prices can be continuously adjusted based on demand, inventory, and sales phases. Early on, officials emphasized that some group stage tickets started at $60, but this low-price tier was limited. More prevalent were ticket prices far exceeding fan expectations; for instance, tickets for some popular group stage matches easily cost hundreds or even thousands of dollars, while prices for knockout stages and the final were exorbitantly high.

Reportedly, the actual ticket cost for this World Cup is about 2 to 4 times that of the previous Qatar World Cup, with popular matches, the opening match, and the final reaching 4 to 7 times higher. The problem lies in the fact that the World Cup is not an ordinary commercial league. Its audience isn't just local high-income sports consumers, but ordinary fans from all over the world. Many, in order to support their national teams, need to travel across continents, book flights and hotels in advance, and incur other costs like local transportation. For these fans, ticket prices are only a part of the total cost, but they have become the most uncontrollable part.

What further frustrates fans is the lack of transparency. Complaints from European fan organizations and consumer groups to FIFA stated that FIFA did not adequately disclose from the outset how many tickets remained in each price tier or specific seat locations. Some fans even had to pay high fees without being able to fully confirm seat views and locations during purchase. This information asymmetry severely amplifies the feeling of being "manipulated."

Currently, FIFA's ticketing mechanisms have not only sparked commercial controversy but have also attracted public regulatory scrutiny. Relevant departments in the US states of New York and New Jersey have also launched investigations into the World Cup ticketing, focusing on seat information, ticketing promotions, and potential issues of so-called "artificial scarcity."

Official Resale Platform Amplifies Price Anxiety

FIFA specifically launched an official resale platform for this World Cup. In theory, this was to allow fans to buy and sell tickets in a secure environment, reducing fraud and black-market transactions. However, while this platform improved transaction security, it did not enhance the ticket-buying experience for fans.

The European Fans' Association and the European Consumer Organization criticized FIFA for charging fees to both buyers and sellers on the official resale platform, allowing FIFA to continue profiting from subsequent transactions after the initial ticket sale. According to ticketing rules cited by the Financial Times, on FIFA's official resale platform, sellers pay a service fee of approximately 10% when listing a ticket, while buyers must pay an additional fee of about 17% in commissions and related surcharges.

This means that if a ticket is resold through the official platform, the combined fees borne by both parties amount to nearly 27% of the ticket's face value. This allows FIFA to not only enjoy high ticket revenue in the primary market but also continue capturing fees from the secondary resale market.

And as of now, the FIFA official site is still selling tens of thousands of group stage tickets. For scalpers and speculators who hoped to profit from reselling at higher prices after hoarding tickets at high prices, even listing at the original price would result in an actual loss after deducting platform fees.

Of course, the 180,000 tickets available for resale won't actually lead to a large number of empty seats at this World Cup. FIFA President Gianni Infantino stated at a pre-opening press conference that the tournament has sold over 6 million tickets and claimed that demand exceeded expectations by "10 times or more." Popular matches, host nation matches, knockout stages, and the final will still attract enormous attention. As the tournament begins, emotions rise, and teams' progression becomes clearer, some of the inventory may also be absorbed.

But the significance of this controversy lies in its reminder that even if overall World Cup sales remain strong, this tournament has proven that fans' passion does not equate to an unlimited willingness to pay; there is still a boundary for ticket prices and ticketing mechanisms that should not be easily crossed. The World Cup's global influence does not mean FIFA can endlessly squeeze this emotional premium.

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相關問答

QWhat is the main reason for the ticket sales difficulties faced by the 2026 FIFA World Cup according to the article?

AThe main reason is FIFA's aggressive commercial experiment with its ticketing system, particularly the introduction of the 'Right-To-Buy' (RTB) digital collectibles (NFTs), which require fans to purchase a digital asset first for the *chance* to buy a ticket later. This multi-step, non-transparent process, coupled with high and dynamic ticket pricing, has created frustration and reduced accessibility.

QWhat is an RTB (Right-To-Buy) and how does it function in the FIFA Collect platform?

AAn RTB is a digital collectible or NFT sold on the FIFA Collect platform. It represents a right or eligibility for the holder to purchase a ticket for a specific match during a designated sales window. Crucially, the RTB itself is not a ticket; it is a separate purchase that grants the holder the opportunity to later buy the actual ticket at an unspecified seat and often unknown final price.

QHow has the pricing structure of the 2026 World Cup tickets been criticized?

AThe pricing has been criticized for being significantly higher than previous tournaments (2-4 times more expensive, up to 4-7 times for key matches), using dynamic pricing that causes prices to fluctuate, and lacking transparency. Fans often cannot see exact seat locations or know how many tickets are available at each price tier before committing to a high purchase cost.

QWhat issue does the article highlight regarding FIFA's official ticket resale platform?

AThe article criticizes the platform for charging high fees on both the seller (around 10%) and the buyer (around 17%), meaning nearly 27% of a ticket's face value goes to FIFA in a resale transaction. This allows FIFA to profit repeatedly from the same ticket and has contributed to losses for speculators trying to resell tickets, as the fees cut into their potential profits.

QWhat broader lesson does the article suggest the 2026 World Cup ticketing controversy demonstrates?

AIt demonstrates that even for a massively popular global event like the World Cup, there is a limit to how much fans are willing to pay and how much their emotional investment can be commercially exploited. High prices and complex, non-transparent ticketing mechanisms can lead to public backlash and regulatory scrutiny, showing that fan enthusiasm does not equal unlimited purchasing power.

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什麼是 AINFT

EternaFi Agents 和 $AINFT:Web3 生態系統中 AI 驅動的 NFT 基礎設施的綜合分析 人工智能 (AI) 和區塊鏈技術的交匯點正在迅速演變,建立創新的平台,重新定義所有權模型和經濟參與。EternaFi Agents 及其原生代幣 $AINFT 例證了一種通過非同質化代幣 (NFT) 對 AI 基礎設施進行代幣化的突破性方法。該項目由 Nova Club 的開發團隊於 2025 年 7 月推出,EternaFi 將 AI 的進步與區塊鏈的去中心化金融機制相結合,為 Web3 生態系統中的參與者提供了一個獨特的投資機會。本文旨在提供對 EternaFi Agents 的深入評估,涵蓋其核心組件、功能和在加密領域中的重要性。 介紹和項目概述 EternaFi Agents 是區塊鏈技術如何民主化訪問先進 AI 能力的突出例子。該項目旨在通過多樣化經濟參與來重塑 AI 所有權的範式,使複雜的 AI 系統能夠為更大範圍的利益相關者所使用。該項目的核心是對 Nova Club 開發的專有大型語言模型 (LLM) 進行代幣化,允許 NFT 持有者獲得該模型經濟表現的部分曝光。 通過利用代表 LLM 股權的 NFT,EternaFi Agents 促進了一種模型,使利益相關者不僅參與 AI 服務的消費,還能享有平台產生的經濟回報。這種變革性的方法使 AI 服務的可持續收入模型得以發展,同時促進廣泛的社區參與並促進透明的治理。 EternaFi Agents 是什麼? EternaFi Agents 代表了一個 AI-NFT 基礎設施項目,旨在將 AI 的能力與區塊鏈技術融合於一個連貫的生態系統中。該項目的基本特徵是創建作為金融工具的 NFT,代表 Nova Club 專有 AI 基礎設施的所有權份額。每個 NFT 象徵著對底層 AI 系統經濟表現的直接曝光,為投資者提供了豐厚的機會。 該項目運行於 Base 區塊鏈,以其可擴展性和效率而聞名,從而確保可管理的交易成本,同時促進無縫的操作體驗。其中一個顯著的特徵是收入分享機制,NFT 持有者可以獲得平台上提供的 AI 服務所產生的訂閱收入的一部分。這種創新的方法建立了 AI 服務的成功與分配給持有者的經濟紅利之間的聯繫,從而確保社區內的利益一致性。 EternaFi Agents 的創建者是誰? EternaFi Agents 的創造性力量是位於新加坡的 Nova Club,一個精通 AI 和區塊鏈技術融合的開發團隊。他們在 AI 開發和加密貨幣分析方面的先前經驗為該項目增添了可信度,為 EternaFi Agents 的創建貢獻了豐富的專業知識。Nova Club 的使命是民主化訪問尖端 AI 技術,同時建立可持續的經濟模型,使用戶和開發者都能受益。 他們對透明度、社區治理和創新的承諾反映在 EternaFi 平台的設計和實施中,旨在建立一個促進積極參與和長期價值創造的獨特生態系統。 EternaFi Agents 的投資者是誰? 有關支持 EternaFi Agents 的投資者或投資組織的具體細節並未公開。然而,EternaFi 採取了一種包容性的方式來資助其開發,通過向公眾出售 NFT,允許各種參與者投資於該生態系統。該項目的架構確保核心基礎設施得到負責任的資金支持,同時允許社區成員參與從 AI 服務中產生的所有權和經濟回報。 這種模式通過使投資者和項目開發者的利益保持一致來強調社區參與,創造一個鼓勵長期參與的合作環境。 EternaFi Agents 如何運作? EternaFi Agents 通過一個多面向的生態系統運作,其中 NFT 作為項目內所有權表示的主要手段。每個 NFT 持有者都有權分享由底層 AI 驅動的平台產生的每月訂閱收入,從而使 NFT 所有權成為一種有利可圖的投資工具。 收入生成機制 EternaFi 平台的主要收入來源來自與提供的 AI 服務相關的訂閱費用。用戶可以訪問各種分層服務,從基本市場分析工具到全面的 AI 輔助交易解決方案。這些服務被貨幣化,並形成收入分享框架的基礎,通過自動化智能合約將利潤分配給 NFT 持有者。 EternaFi 生態系統的一個創新特徵是透明運作的收入分享機制,確保根據 AI 平台運營的可驗證指標分配獎勵。這在 AI 服務的表現與社區投資者可獲得的回報之間建立了直接聯繫,從而建立了一個可持續的經濟模型。 參與和歸屬機制 EternaFi 的參與者可以參與質押他們的 NFT,以解鎖額外的經濟利益。歸屬計劃旨在促進參與者的長期承諾,獎勵那些持續支持該項目的人。這確保了利益的穩健一致性,並促進了實現項目長期目標所需的社區參與感。 透明治理 EternaFi Agents 擁抱去中心化治理,允許 NFT 持有者在平台的開發和未來方向的決策中發揮積極作用。治理結構包括社區投票機制,為 NFT 持有者提供影響重大決策的機會,並促進項目增長的合作方式。 EternaFi Agents 的時間表 EternaFi Agents 的發展軌跡展示了朝著建立可持續 AI 基礎設施的系統方法,同時滿足社區參與者的需求。以下是該項目歷史上重要里程碑的時間表: 2025 年 7 月: EternaFi Agents 上線,包括 NFT 的公開銷售和 $AINFT 代幣在 Base 區塊鏈上的部署。 2025 年第四季度: 建立市場基礎設施,包括流動性池和為 NFT 持有者啟動質押儀表板。 2026 年: 啟動社區參與計劃,擴展 AI 能力,並與跨鏈技術集成。 2026 年第四季度: 實施紅利分配系統,允許 NFT 持有者從其投資中獲得經濟利益。 這些里程碑標誌著專注於建立功能性和參與性生態系統,同時確保持續演變以滿足市場需求。 技術基礎設施和區塊鏈集成 EternaFi Agents 依託於一個先進的技術框架,將 AI 系統與區塊鏈能力相結合。該項目運行於 Base 區塊鏈,利用可擴展性和低交易成本的優勢。底層智能合約架構管理 NFT 所有權、收入分享和社區管理功能,確保效率和透明度。 AI 系統開發 支撐 EternaFi Agents 的專有大型語言模型是獨立開發的,旨在滿足不依賴專有外部框架的收入生成應用。這一努力反映了創建一個多功能和可適應的 AI 基礎設施的承諾,能夠為用戶提供有意義的服務,從而為投資者創造經濟價值。 安全措施 EternaFi 的安全基礎設施的穩健性至關重要。定期審計和嚴格的安全措施確保 AI 系統和區塊鏈機制的完整性,防範潛在的漏洞,同時增強參與者的信心。 結論 EternaFi Agents 標誌著人工智能和區塊鏈技術領域的一項里程碑創新,為社區所有權和經濟參與開辟了新途徑。該項目通過 NFT 對 AI 基礎設施進行代幣化的綜合策略為未來的去中心化生態系統樹立了先例。 通過將技術複雜性與以用戶為中心的經濟模型相結合,EternaFi 不僅促進了參與,還為社區參與者創造了一個可持續的收入分享框架。EternaFi 的重要性超越了其運營成功,因為它例證了區塊鏈如何民主化尖端 AI 技術,為未來在這一交叉領域的企業鋪平道路。 EternaFi Agents 的演變可能預示著一個新的 AI 發展時代的來臨,這一時代以參與者驅動的治理、可持續的經濟模型和透明的驗證為特徵,最終促進了 AI 和技術在各行各業的可及性更廣泛的民主化。

1.5k 人學過發佈於 2025.08.14更新於 2025.08.14

什麼是 AINFT

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