Polymarket Arbitrage Bible: The Real Gap Lies in Mathematical Infrastructure

marsbitXuất bản vào 2026-03-11Cập nhật gần nhất vào 2026-03-11

Tóm tắt

This article explores the mathematical infrastructure behind profitable arbitrage strategies on Polymarket, emphasizing that the key advantage lies not in speed alone but in advanced computational techniques. While manual traders might identify simple arbitrage opportunities (e.g., buying both YES and NO shares when their sum is less than $1), quantitative systems use integer programming to analyze complex logical dependencies across thousands of markets, avoiding brute-force enumeration of exponentially many outcomes. The core method involves: - Modeling price constraints via marginal polytopes. - Using Bregman projections (KL divergence) to compute optimal arbitrage trades, respecting the information-sensitive nature of probability-based pricing in LMSR (Logarithmic Market Scoring Rule) mechanisms. - Applying the Frank-Wolfe algorithm with integer programming solvers like Gurobi to efficiently approximate solutions without full enumeration. Execution challenges include non-atomic order execution in CLOBs, liquidity constraints, and VWAP-based slippage estimation. Real-world data shows $39.7M in extracted profits over one year, with the top arbitrageur earning over $2M. The gap between casual and professional trading is attributed to sophisticated math infrastructure, not luck.

In the process of creating @insidersdotbot, I had in-depth exchanges with many high-frequency market-making teams and arbitrage teams. One of the biggest demands was how to develop arbitrage strategies.

Our users, friends, and partners are all exploring the complex and multi-dimensional trading path of Polymarket arbitrage. If you are an active Twitter user, I believe you have come across tweets like "I made X amount of money from prediction markets through XX arbitrage strategy."

However, most articles oversimplify the underlying logic of arbitrage, making it seem like "I can do it too" or "just use Clawdbot to solve it," without explaining in detail how to systematically understand and develop your own arbitrage system.

If you want to understand how arbitrage tools on Polymarket make money, this article is the most comprehensive explanation I have seen so far.

Since the original English text contains many highly technical parts that require further research, I have restructured and supplemented it to help you understand all the key points with just this article, without needing to stop and look up additional information.

Polymarket Arbitrage Is Not a Simple Math Problem

You see a market on Polymarket:

YES price $0.62, NO price $0.33.

You think: 0.62 + 0.33 = 0.95, less than $1.00. There's an arbitrage opportunity! Buy both YES and NO for $0.95, and no matter the outcome, you get back $1.00, netting $0.05.

You are correct.

But the problem is—while you are still manually calculating this addition problem, quantitative systems are doing something completely different.

They are simultaneously scanning 17,218 conditions across 2^63 possible outcome combinations, finding all pricing contradictions in milliseconds. By the time you finish placing your two orders, the spread has already disappeared. The system has already found the same漏洞 in dozens of related markets, calculated the optimal position size considering order book depth and fees, executed all trades in parallel, and moved funds to the next opportunity. [1]

The gap is not just speed. It's mathematical infrastructure.

Chapter 1: Why "Addition" Is Not Enough—The Marginal Polytope Problem

The Single Market Fallacy

First, a simple example.

Market A: "Will Trump win the election in Pennsylvania?"

YES price $0.48, NO price $0.52. Sums to exactly $1.00.

Looks perfect, no arbitrage opportunity, right?

Wrong.

Add another market, and the problem emerges.

Now look at Market B: "Will the Republican Party win Pennsylvania by more than 5 percentage points?"

YES price $0.32, NO price $0.68. Also sums to $1.00.

Both markets individually appear "normal." But there is a logical dependency here:

The US presidential election is not a nationwide vote count but is decided state by state. Each state is an independent "battleground," Whoever gets more votes in that state wins all of that state's electoral votes (winner-takes-all). Trump is the Republican candidate. So "Republican win in Pennsylvania" and "Trump win in Pennsylvania"—are the same thing. If the Republican wins by more than 5 percentage points, it not only means Trump won Pennsylvania but won big.

In other words, Market B's YES (Republican landslide) is a subset of Market A's YES (Trump wins)—a landslide necessarily implies a win, but a win does not necessarily imply a landslide.

And this logical dependency creates an arbitrage opportunity.

It's like you're betting on two things—"Will it rain tomorrow?" and "Will there be a thunderstorm tomorrow?"

If there is a thunderstorm, it must be raining (thunderstorm is a subset of rain). So the price of "Thunderstorm YES" cannot be higher than the price of "Rain YES." If the market pricing violates this logic, you can simultaneously buy low and sell high, earning "risk-free profit." This is arbitrage.

Exponential Explosion: Why Brute Force Search Doesn't Work

For any market with n conditions, there are theoretically 2^n possible price combinations.

Sounds manageable? Look at a real case.

2010 NCAA Tournament Market [2]: 63 games, each with win/loss outcomes. The number of possible outcome combinations is 2^63 = 9,223,372,036,854,775,808—over 9.2 quintillion. There were over 5,000 markets.

How big is 2^63? If you check 1 billion combinations per second, it would take about 292 years to check them all. This is why "brute force search" is completely infeasible here.

Check each combination one by one? Computationally impossible.

Look at the 2024 US election. The research team found 1,576 pairs of potentially dependent markets. If each market pair has 10 conditions, then each pair requires checking 2^20 = 1,048,576 combinations. Multiply by 1,576 pairs. By the time your laptop finishes calculating, the election results would have long been announced.

Integer Programming: Using Constraints Instead of Enumeration

The solution used by quantitative systems is not "enumerate faster," but to not enumerate at all.

They use Integer Programming to describe "which outcomes are legal."

Consider a real example. Duke vs. Cornell game market: Each team has 7 markets (0 to 6 wins), totaling 14 conditions, 2^14 = 16,384 possible combinations.

But there is a constraint: They cannot both win more than 5 games because they would meet in the semifinals (only one can advance).

How does Integer Programming handle this? Three constraints are enough:

· Constraint 1: Exactly one of Duke's 7 markets is true (Duke can only have one final win count).

· Constraint 2: Exactly one of Cornell's 7 markets is true.

· Constraint 3: Duke wins 5 games + Duke wins 6 games + Cornell wins 5 games + Cornell wins 6 games ≤ 1 (They cannot both win that many).

Three linear constraints replace 16,384 brute force checks.

In other words, brute force search is like reading every word in the dictionary to find a specific word. Integer programming is like flipping directly to the page starting with that letter. You don't need to check all possibilities, you just need to describe "what a legal answer looks like," and then let the algorithm find pricing that violates the rules.

Real data: 41% of markets had arbitrage [2]

The original text mentions that the research team analyzed data from April 2024 to April 2025:

• Checked 17,218 conditions

• Among them, 7,051 conditions had single-market arbitrage (41%)

• Median pricing deviation: $0.60 (should be $1.00)

• 13 confirmed cross-market exploitable arbitrage pairs

A median deviation of $0.60 means the market frequently deviates by 40%. This is not "close to efficient"; this is "massively exploitable."

Chapter 2: Bregman Projection—How to Calculate the Optimal Arbitrage Trade

Discovering arbitrage is one problem. Calculating the optimal arbitrage trade is another.

You can't simply "take an average" or "adjust the price slightly." You need to project the current market state onto the arbitrage-free legal space while preserving the information structure within the prices.

Why "Straight-Line Distance" Doesn't Work

The most intuitive idea: Find the "legal price" closest to the current price and trade the difference.

In mathematical terms, minimize the Euclidean distance: ||μ - θ||2

But this has a fatal flaw: It treats all price changes as the same.

A rise from $0.50 to $0.60, and a rise from $0.05 to $0.15, are both a 10-cent increase. But their information content is completely different.

Why? Because prices represent implied probabilities. A change from 50% to 60% is a moderate adjustment of view. A change from 5% to 15% is a massive shift in belief—an almost impossible event suddenly becomes "somewhat possible."

Imagine you are weighing yourself. Going from 70 kg to 80 kg, you say "gained a little weight." But going from 30 kg to 40 kg (if you are an adult), that's "from near death to severe malnutrition." The same 10 kg change has completely different significance. It's the same with prices—price changes closer to 0 or 1 carry more information.

Bregman Divergence: The Correct "Distance"

Polymarket's market makers use LMSR (Logarithmic Market Scoring Rule) [4], where prices essentially represent probability distributions.

In this structure, the correct distance measure is not Euclidean distance, but Bregman divergence. [5]

For LMSR, the Bregman divergence becomes the KL divergence (Kullback-Leibler divergence) [6]—a measure of the "information-theoretic distance" between two probability distributions.

You don't need to remember the formula. You just need to understand one thing:

KL divergence automatically gives higher weight to changes near extreme prices. A change from $0.05 to $0.15 is "further" in KL divergence than a change from $0.50 to $0.60. This aligns perfectly with our intuition—extreme price changes imply larger information shock.

A good example is the recent @zachxbt prediction market where Axiom overtook Meteora at the last moment, also marked by extreme price movements.

Arbitrage Profit = Distance of the Bregman Projection

This is one of the core conclusions referenced by the original author from the paper:

The maximum guaranteed profit obtainable from any trade equals the Bregman projection distance from the current market state to the arbitrage-free space.

In simpler terms: The further the market price deviates from the "legal space," the more money you can make. And the Bregman projection tells you:

1. What to buy and sell (the projection direction indicates the trade direction)

2. How much to buy and sell (considering order book depth)

3. How much you can earn (the projection distance is the maximum profit)

The top arbitrageur made $2,009,631.76 in a year. [2] His strategy was to solve this optimization problem faster and more accurately than everyone else.

To use an analogy, imagine you are standing on a mountain, and there is a river at the foot (the arbitrage-free space). Your current location (current market price) is some distance from the river.

Bregman projection helps you find the "shortest path from your location to the river"—but not the straight-line distance, rather the shortest path considering the terrain (market structure). The length of this path is the maximum profit you can earn.

Chapter 3: Frank-Wolfe Algorithm—Turning Theory into Executable Code

Okay, now you know: To calculate optimal arbitrage, you need to perform a Bregman projection.

But the problem is—directly calculating the Bregman projection is infeasible.

Why? Because the arbitrage-free space (marginal polytope M) has an exponential number of vertices. Standard convex optimization methods require access to the full constraint set, meaning enumerating every legal outcome. We just said this is impossible at scale.

The Core Idea of Frank-Wolfe

The genius of the Frank-Wolfe algorithm [7] is: It doesn't try to solve the whole problem at once, but approaches the answer step by step.

It works like this:

Step 1: Start with a small set of known legal outcomes.

Step 2: Optimize over this small set to find the current optimal solution.

Step 3: Use integer programming to find a new legal outcome and add it to the set.

Step 4: Check if it's close enough to the optimal solution. If not, go back to Step 2.

Each iteration adds only one vertex to the set. Even after 100 iterations, you only need to track 100 vertices—not 2^63.

Imagine you are in a huge maze looking for the exit.

The brute force method is to walk every path. The Frank-Wolfe method is: First, take any path, then at each fork, ask a "guide" (integer programming solver): "From here, which direction is most likely to lead to the exit?" Then take a step in that direction. You don't need to explore the entire maze, just make the right choice at each key node.

Integer Programming Solver: The "Guide" for Each Step

Each iteration of Frank-Wolfe requires solving an integer linear programming problem. This is theoretically NP-hard (meaning "no known fast general algorithm exists").

But modern solvers, like Gurobi [8], can solve well-structured problems efficiently.

The research team used Gurobi 5.5. Actual solving times:

• Early iterations (few games finished): less than 1 second

• Mid-stage (30-40 games finished): 10-30 seconds

• Late stage (50+ games finished): less than 5 seconds

Why faster later? Because as game results are determined, the feasible solution space shrinks. Fewer variables, tighter constraints, faster solving.

Gradient Explosion Problem and Barrier Frank-Wolfe

Standard Frank-Wolfe has a technical problem: When the price approaches 0, the gradient of LMSR tends towards negative infinity. This causes algorithm instability.

The solution is Barrier Frank-Wolfe: Optimize not on the full polytope M, but on a slightly "contracted" version M. The contraction parameter ε adaptively decreases with iterations—starting farther from the boundary (stable), then gradually approaching the true boundary (accurate).

Research shows that 50 to 150 iterations are sufficient for convergence in practice.

Real Performance

A key finding in the paper [2]:

In the first 16 games of the NCAA tournament, Frank-Wolfe Market Maker (FWMM) and simple Linear Constraint Market Maker (LCMM) performed similarly—because the integer programming solver was still too slow.

But after 45 games were finished, the first successful 30-minute projection was completed.

From then on, FWMM was 38% better than LCMM at pricing the markets.

The turning point was: when the outcome space shrank enough for integer programming to complete solving within the trading time frame.

FWMM is like a student warming up in the first half of the exam but once in form, starts crushing it. LCMM is the student performing steadily but with a limited ceiling. The key difference: FWMM has a stronger "weapon" (Bregman projection), it just needs time to "load" (wait for the solver to finish).

Chapter 4: Execution—Why You Might Still Lose Money Even After Calculating

You detected arbitrage. You calculated the optimal trade using Bregman projection.

Now you need to execute.

This is where most strategies fail.

Non-Atomic Execution Problem

Polymarket uses a CLOB (Central Limit Order Book) [9]. Unlike decentralized exchanges, trades on a CLOB are executed sequentially—you cannot guarantee all orders will fill simultaneously.

Your arbitrage plan:

Buy YES, price $0.30. Buy NO, price $0.30. Total cost $0.60. Regardless of outcome, get back $1.00. Profit $0.40.

Reality:

· Submit YES order → Filled at $0.30 ✓

· Your order changed the market price.

· Submit NO order → Filled at $0.78 ✗

· Total cost: $1.08. Return: $1.00. Actual result: Loss of $0.08.

One leg filled, the other didn't. You are exposed.

This is why the paper only counted opportunities with a profit margin exceeding $0.05. Smaller spreads get eaten by execution risk.

VWAP: The Real Execution Price

Don't assume you can trade at the quoted price. Calculate the Volume-Weighted Average Price (VWAP) [10].

The research team's method: For each block on the Polygon chain (about 2 seconds), calculate the VWAP of all YES trades and the VWAP of all NO trades in that block. If |VWAP_yes + VWAP_no - 1.0| > 0.02, record it as an arbitrage opportunity [2].

VWAP is the "average price you actually pay." If you want to buy 10,000 tokens, but the order book has only 2,000 at $0.30, 3,000 at $0.32, and 5,000 at $0.35—your VWAP is (2000×0.30 + 3000×0.32 + 5000×0.35) / 10000 = $0.326. Significantly more expensive than the "best price" of $0.30 you saw.

Liquidity Constraints: How Much You Can Earn Depends on Order Book Depth

Even if the price is indeed mispriced, the profit you can earn is limited by the available liquidity.

Real example [2]:

Market shows arbitrage: Sum of YES prices = $0.85. Potential profit: $0.15 per dollar. But the order book depth at these prices is only $234. Maximum extractable profit: $234 × 0.15 = $35.10.

For cross-market arbitrage, you need liquidity on all legs simultaneously. The smallest one determines your upper limit.

This is also why, in existing quantitative platforms, showing the impact of order price on execution price is crucial.

Chapter 5: The Complete System—What Was Actually Deployed

Theory is clean. Production is messy.

This is what a truly operational arbitrage system looks like [2].

Data Pipeline

Real-time data: WebSocket connection to Polymarket's API [9], receiving order book updates (price/quantity changes), trade pushes, market creation/settlement events.

Historical data: Query contract events via Alchemy Polygon node API—OrderFilled (trade execution), PositionSplit (new token minting), PositionsMerge (token burning).

The research team analyzed 86 million trades [2]. This scale requires infrastructure, not scripts.

There are also plans to open-source a high-speed trading API. If you plan to use a similar trading model and hope to experience the API firsthand, feel free to DM me anytime.

Dependency Detection Layer

For the 305 US election markets, there were 46,360 possible pairs to check. Manual analysis is impossible.

The research team used a clever method: Using the DeepSeek-R1-Distill-Qwen-32B large language model for initial screening.

Input: Descriptions of two market conditions. Output: JSON of legal outcome combinations.

Then perform three layers of verification: Does each market have exactly one condition true? Is the number of legal combinations less than n × m (indicating dependency)? Does the dependency subset satisfy arbitrage conditions?

Result: 40,057 pairs independent (no arbitrage) → 1,576 pairs had dependencies (potential arbitrage) → 374 pairs met strict conditions → 13 pairs verified exploitable by manual check [2].

The LLM's accuracy on complex multi-condition markets was 81.45%. Good enough for initial screening, but requires manual verification before execution.

Three-Tier Optimization Engine

· Tier 1: Simple Linear Constraints (LCMM). Quick check of basic rules—"sum of probabilities equals 1", "if A implies B, then P(A) cannot exceed P(B)". Completes in milliseconds, removes obvious pricing errors.

· Tier 2: Integer Programming Projection (Frank-Wolfe + Gurobi). This is the core. Parameters: Alpha = 0.9 (extract at least 90% of available arbitrage), initial ε = 0.1 (10% contraction), convergence threshold = 1e-6, time limit = 30 minutes. Typical iterations: 50-150. Solving time per iteration: 1-30 seconds.

· Tier 3: Execution Verification. Before submitting orders, simulate execution on the current order book. Check: Is liquidity sufficient? What is the expected slippage? What is the guaranteed profit after deducting slippage? Is the profit above the minimum threshold ($0.05)? Execute only if all pass.

Position Management: Modified Kelly Criterion

The standard Kelly Criterion [11] tells you what fraction of your capital to invest in a trade. But in arbitrage scenarios, an adjustment for execution risk is needed:

f = (b×p - q) / b × √p

Where b is the arbitrage profit percentage, p is the probability of full execution (estimated based on order book depth), q = 1 - p.

Upper limit: 50% of the order book depth. Beyond this proportion, your order itself will significantly move the market.

Final Results

From April 2024 to April 2025, total extracted profit:

Single Condition Arbitrage: Buy both sides low $5,899,287 + Sell both sides high $4,682,075 = $10,581,362

Market Rebalancing: Buy all YES low $11,092,286 + Sell all YES high $612,189 + Buy all NO $17,307,114 = $29,011,589

Cross-Market Combination Arbitrage: $95,634

Total: $39,688,585

The top 10 arbitrageurs took $8,127,849 (20.5% of the total). The top arbitrageur: $2,009,632, from 4,049 trades, average $496 per trade [2].

Not a lottery. Not luck. Systematic execution of mathematical precision.

The Final Reality

While traders are still reading "10 Tips for Prediction Markets," what are quantitative systems doing?

They are using integer programming to detect dependencies among 17,218 conditions. They are using Bregman projection to calculate optimal arbitrage trades. They are running the Frank-Wolfe algorithm to handle gradient explosions. They are using VWAP to estimate slippage and execute orders in parallel. They are systematically extracting $40 million in guaranteed profits.

The gap is not luck. It's mathematical infrastructure.

The paper is public [1]. The algorithms are known. The profits are real.

The question is: Can you build it before the next $40 million is extracted?

Concept Quick Reference

• Marginal Polytope → The space formed by all "legal prices." Prices must be within this space to be arbitrage-free. Can be understood as the "legal region for prices".

• Integer Programming → Using linear constraints to describe legal outcomes, avoiding brute force enumeration. Compresses 2^63 checks into a few constraints [3].

• Bregman Divergence / KL Divergence → Methods to measure the "distance" between two probability distributions, more suitable for price/probability scenarios than Euclidean distance. Gives higher weight to changes near extreme prices [5][6].

• LMSR (Logarithmic Market Scoring Rule) → The pricing mechanism used by Polymarket market makers, where prices represent implied probabilities [4].

• Frank-Wolfe Algorithm → An iterative optimization algorithm that adds only one new vertex per round, avoiding enumeration of exponentially many legal outcomes [7].

• Gurobi → An industry-leading integer programming solver, the "guide" for each Frank-Wolfe iteration [8].

• CLOB (Central Limit Order Book) → Polymarket's trade matching mechanism, orders execute sequentially, atomicity not guaranteed [9].

• VWAP (Volume-Weighted Average Price) → The average price you actually pay, considering order book depth. More realistic than "best quote" [10].

• Kelly Criterion → Tells you what fraction of your capital to invest in a trade, balancing return and risk [11].

• Non-Atomic Execution → The problem that multiple orders cannot be guaranteed to fill simultaneously. One leg fills, the other doesn't = exposure risk.

• DeepSeek → The large language model used for initial screening of market dependencies, accuracy 81.45%.

Câu hỏi Liên quan

QWhat is the key difference between manual arbitrage calculations and quantitative systems in Polymarket, according to the article?

AThe key difference is not just speed, but mathematical infrastructure. While manual calculations focus on simple addition (e.g., YES + NO prices summing to $1), quantitative systems scan thousands of conditions across exponential outcome combinations using integer programming and Bregman projections to identify pricing contradictions in milliseconds, considering order book depth and fees.

QWhy is brute-force enumeration impractical for detecting arbitrage opportunities in prediction markets like Polymarket?

ABrute-force enumeration is impractical because the number of possible outcome combinations grows exponentially with the number of conditions (e.g., 2^63 for 63 games). Checking all combinations would take centuries computationally, making it infeasible for real-time arbitrage.

QWhat mathematical approach do quantitative systems use to avoid brute-force enumeration and efficiently find arbitrage opportunities?

AQuantitative systems use integer programming to describe legal outcomes with linear constraints (e.g., limiting mutually exclusive events), replacing exponential checks with a few efficient rules. This is combined with Bregman projections (using KL divergence) to measure distance in probability space and Frank-Wolfe algorithms to iteratively converge on optimal arbitrage trades.

QWhat is the primary execution risk in Polymarket's CLOB (Central Limit Order Book) that can turn a theoretical arbitrage profit into a loss?

AThe primary execution risk is non-atomic execution: orders are executed sequentially, not simultaneously. If one leg of the arbitrage (e.g., buying YES) executes but the other (e.g., buying NO) fails or executes at a worse price due to market impact, the trader faces exposure and potential losses instead of guaranteed profits.

QHow much total arbitrage profit was extracted by the top quantitative systems in Polymarket from April 2024 to April 2025, as cited in the article?

AA total of $39,688,585 in arbitrage profit was extracted, with the top 10 arbitrageurs earning $8,127,849 (20.5% of the total). The highest-earning arbitrageur made $2,009,632 from 4,049 trades, averaging $496 per trade.

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**Tóm tắt: Làm thế nào để trở nên không thể bị thay thế bởi AI** Bài viết phản đối việc than vãn về AI và thay vào đó đề xuất một giải pháp căn cơ: trở thành một "siêu cá nhân" không thể bị thuê mướn. Mối đe dọa thực sự không phải là AI, mà là tình trạng "nô lệ lương thưởng" – phụ thuộc hoàn toàn vào người khác để sinh tồn, làm công việc nhàm chán mà không có mục đích. Để thoát khỏi vòng luẩn quẩn này và phát triển mạnh trong kỷ nguyên AI, bạn cần trau dồi 5 yếu tố then chốt: 1. **Tính tự chủ:** Khả năng hành động mà không cần chờ chỉ thị. 2. **Khiếu thẩm mỹ:** Khả năng nhận biết điều gì thực sự có giá trị. 3. **Khả năng thuyết phục:** Thu hút sự chú ý và sự công nhận. 4. **Sự kiên trì:** Không sợ thất bại, xem đó là bài học. 5. **Khả năng lặp:** Điều chỉnh dựa trên phản hồi để tiến tới mục tiêu. Giải pháp là đầu tư vào sự nghiệp của chính mình. Trong khi AI giỏi tạo ra "tài sản" (nội dung, code), nó không thể thay thế được khả năng phân biệt thứ gì đáng để tạo ra, làm cho mọi người quan tâm và kiên trì theo đuổi. Trong hai kỹ năng đòn bẩy mạnh mẽ là **Code (Lập trình)** và **Media (Nội dung)**, bài viết nhấn mạnh **Nội dung** quan trọng hơn. Giá trị của nội dung là chủ quan và đòi hỏi sự am hiểu, trải nghiệm mà AI khó có được, tạo không gian cho các cá nhân sáng tạo thực sự. **Cách bắt đầu (Bài tập 15 phút):** 1. **Khai thác nguyên liệu thô của bạn:** Xác định chủ đề bạn am hiểu sâu, vấn đề bạn tự giải quyết được, hay sở thích đặc biệt từ nhỏ. 2. **Xác định "trục phản biện" của bạn:** Tìm ra quan điểm độc đáo của bạn – những điều bạn tin là đúng nhưng số đông lại sai trong lĩnh vực của mình. 3. **Xuất bản ý tưởng đầu tiên:** Kết hợp câu trả lời từ bước 1 và 2, tạo ra một nội dung (bài đăng, video) và đăng nó lên. Hành động này mang lại phản hồi thực tế, bắt đầu quá trình học hỏi, lặp lại và phát triển kỹ năng thuyết phục. Bằng cách xây dựng một sự nghiệp xoay quanh con người thật, trải nghiệm thật và góc nhìn độc đáo của mình thông qua nội dung, bạn có thể tạo ra giá trị mà AI không thể sao chép, từ đó trở nên không thể thay thế.

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marsbit2 giờ trước

Nhờ việc tung xúc xắc, chìa khóa Bitcoin được lưu trữ offline, nhưng không phải ai cũng muốn làm điều này

Cảm biến từ cuộc tranh cãi gần đây xung quanh lỗ hổng trong ví phần cứng Coldcard, bài viết thảo luận về phương pháp tạo seed (cụm từ khôi phục) cho ví Bitcoin bằng cách xúc xắc vật lý. Mỗi lần xúc xắc công bằng cung cấp khoảng 2,6 bit entropy (thước đo tính ngẫu nhiên). Để đạt mức entropy an toàn cho một seed 12 từ (128 bit), cần khoảng 50 lần xúc xắc; Coldcard khuyến nghị 99 lần để đạt mức bảo mật cao hơn. Lợi thế chính của phương pháp này là tách biệt hoàn toàn với bất kỳ lỗi phần cứng hoặc phần mềm nào trong trình tạo số ngẫu nhiên của thiết bị, từ đó bảo vệ seed chính của ví. Tuy nhiên, bài viết cảnh báo rằng trong sự cố Coldcard, các chức năng phụ khác của thiết bị (như tạo ví giấy, khóa đa chữ ký, mật mã phiên USB) vẫn có thể bị ảnh hưởng nếu chúng dựa vào trình tạo số lỗi, ngay cả khi seed chính được tạo an toàn bằng xúc xắc. Nhược điểm lớn của việc dùng xúc xắc là quá trình thủ công, dễ xảy ra sai sót, tốn thời gian và không thực tế cho đa số người dùng mới. Người dùng có thể ghi chép sai, sử dụng xúc xắc gian lận, hoặc để lộ chuỗi kết quả. Do đó, mặc dù có nền tảng toán học vững chắc, phương pháp này đòi hỏi sự tỉ mỉ cao và không phải là giải pháp khả thi cho việc áp dụng Bitcoin rộng rãi. Bài viết kết luận rằng mục tiêu dài hạn vẫn là phát triển phần cứng/phần mềm tạo số ngẫu nhiên mạnh mẽ và đáng tin cậy, trong khi vẫn giữ phương pháp thủ công như một tùy chọn cho người dùng có kinh nghiệm. Cuối cùng, bài viết đưa ra khuyến nghị cho chủ sở hữu Coldcard: cập nhật firmware, kiểm tra các chức năng phụ đã sử dụng và xem xét các biện pháp bảo mật bổ sung như ví đa chữ ký kết hợp nhiều nhà sản xuất để giảm thiểu rủi ro từ một điểm yếu đơn lẻ.

cryptonews.ru5 giờ trước

Nhờ việc tung xúc xắc, chìa khóa Bitcoin được lưu trữ offline, nhưng không phải ai cũng muốn làm điều này

cryptonews.ru5 giờ trước

Michael Saylor tuyên bố, bản cập nhật Bitcoin mà ông phản đối đã không thể được thông qua!

Michael Saylor tuyên bố rằng về mặt toán học, BIP-110 không thể đạt ngưỡng hỗ trợ 55% từ các tình nguyện viên trong chu kỳ điều chỉnh độ khó khai thác Bitcoin hiện tại. Dữ liệu của ông cho thấy, trong tổng số 946 khối được tạo ra tính đến khối 960.561, chỉ 24 khối chứa tín hiệu ủng hộ BIP-110 trong trường phiên bản tiêu đề khối. Tất cả các tín hiệu này đều đến từ thợ đào DATUM chia sẻ phần thưởng thông qua nhóm khai thác OCEAN, và không có tín hiệu nào từ các thợ đào bên ngoài OCEAN. Saylor nhấn mạnh rằng trong tình huống này, BIP-110 sẽ không đạt được mức hỗ trợ tự nguyện 55% trong chu kỳ xem xét, và các tín hiệu hiện tại không thể được coi là sự đồng thuận chung của các thợ đào. BIP-110 là một đề xuất nhằm gây khó khăn cho việc thêm ảnh, văn bản hoặc các loại dữ liệu lớn khác vào mạng Bitcoin, ngoài giao dịch chuyển tiền. Người ủng hộ cho rằng Bitcoin chỉ nên được dùng để chuyển tiền và không nên làm tắc nghẽn mạng bằng dữ liệu không cần thiết. Tuy nhiên, Michael Saylor phản đối BIP-110. Ông lập luận rằng mạng Bitcoin không nên quyết định giao dịch nào là cần thiết, luật lệ không nên thay đổi theo ý muốn của một số ít người, và tỷ lệ hỗ trợ cao có thể không phản ánh đúng sự ủng hộ thực sự của thợ đào do một phần mềm tự động hóa quá trình báo hiệu.

cryptonews.ru5 giờ trước

Michael Saylor tuyên bố, bản cập nhật Bitcoin mà ông phản đối đã không thể được thông qua!

cryptonews.ru5 giờ trước

Số lượng bình luận tiêu cực về Bitcoin đạt mức cao nhất lịch sử: Điều này có nghĩa là gì?

Công ty phân tích tiền mã hóa Santiment thông báo rằng tình cảm tiêu cực đối với Bitcoin trên mạng xã hội đã đạt mức cao kỷ lục. Tỷ lệ bình luận tích cực/tiêu cực về Bitcoin trên các nền tảng như X, Reddit, Telegram đã giảm xuống mức thấp nhất kể từ khi công ty triển khai hệ thống giám sát hiện đại. Một lỗ hổng bảo mật trong phần sụn của ví cứng Coldcard được xác định là nguyên nhân chính gây lo ngại, làm dấy lên nghi ngờ về tính an toàn của phương pháp lưu trữ lạnh vốn được coi là an toàn nhất. Santiment lưu ý rằng, khác với các cuộc khủng hoảng lớn trước đây như sự sụp đổ của FTX hay Mt. Gox, cuộc thảo luận lần này tập trung vào rủi ro bảo mật phần cứng và ví lạnh nói chung, thay vì chỉ trích các sàn giao dịch tập trung. Theo dữ liệu, hiện chỉ có 0,58 bình luận tích cực cho mỗi bình luận tiêu cực về Bitcoin, cho thấy "nỗi sợ hãi" đang áp đảo "lòng tham" ở mức đáng kể. Mặc dù dữ liệu chỉ trong một ngày, mức độ hoảng loạn hiện tại được đánh giá là cao hơn cả đỉnh lo ngại về chiến tranh đầu năm và các cuộc khủng hoảng tiền mã hóa lớn trong quá khứ.

cryptonews.ru6 giờ trước

Số lượng bình luận tiêu cực về Bitcoin đạt mức cao nhất lịch sử: Điều này có nghĩa là gì?

cryptonews.ru6 giờ trước

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