Blockchain Games Defeated by Reality, Web3 Doesn't Believe in Dreams

marsbitPublished on 2026-03-31Last updated on 2026-03-31

Abstract

The article "Chain Games Succumb to Reality, Web3 Doesn't Believe in Dreams" discusses the significant downturn in the perceived failure of blockchain gaming. It begins with Solana Foundation President Lily Liu declaring that "blockchain games are dead," a sentiment echoed by Meta's abandonment of its metaverse vision after an $80 billion investment, which shared core concepts with Web3 gaming like virtual worlds and digital asset ownership. Numerous high-profile blockchain games have shut down recently. Examples include "Pirate Nation," which closed after raising $33 million, and others like "Ember Sword," "Nyan Heroes," and "Symbiogenesis," all ceasing operations due to funding shortages or failed token economies. Even well-funded projects like "Wildcard," backed by $46 million from Paradigm, saw their tokens crash shortly after launch. A central issue is misaligned incentives: Web3 games were often funded by investors seeking returns, not players seeking quality gameplay. This led to capital structures driven by speculation rather than sustainable user engagement. Many studios, like Oxalis Games with "Moonfrost," eventually abandoned blockchain elements to release traditional games on platforms like Steam, leaving early investors and NFT holders with losses. Industry reports note a dramatic drop in investment, from peaks of $10 billion in 2022 to just $293 million in 2025, with scams and loss of trust becoming major concerns. Despite the downturn, some industry leaders ...

Author: Chloe, ChainCatcher

Recently, Lily Liu, President of the Solana Foundation, posted on X stating that "games on the blockchain will not return," and declared that blockchain games are dead.

Her judgment stems from a Polymarket post: "Mark Zuckerberg's Meta is gradually abandoning its metaverse vision after spending $80 billion." Although Meta's blueprint did not explicitly involve blockchain or crypto assets, its strategy highly overlaps with the future depicted by Web3 blockchain games in recent years: virtual worlds, digital asset ownership, and immersive online economies.

Even the wealthiest player has quit. As the crypto industry's most promising "breakout" narrative, are blockchain games today on their last legs?

The Collapse of the Entire Sector: Blockchain Game Projects Shutting Down One After Another?

Last August, Proof of Play released an announcement that seemed like a confession to the market: its fully on-chain pirate RPG "Pirate Nation" would shut down within 30 days. Two dedicated blockchains went offline, token rewards zeroed out, and community players could only burn their assets in exchange for so-called "certificates" that might one day be useful—but probably won't be. This game studio had raised $33 million two years prior, vowing to build the future of on-chain gaming.

After the announcement, the PIRATE token plummeted 92% in a few days. Co-founder Adam Fern admitted: "Shutting down Pirate Nation was one of the toughest decisions I've ever been part of. But the truth is, it could never become a breakthrough mass-market title."

Pirate Nation is not an isolated case; it is just a small part of the great blockchain game collapse of 2025.

Let's review the list of blockchain games that announced shutdowns last year. "Ember Sword," an Ethereum game that attracted $203 million through NFT land sales, announced its closure in May last year, with developer Bright Star Studios citing a lack of funds.

"Nyan Heroes," a third-person shooter battle royale game built on Solana, was once on the wishlist of over 250,000 PC platform players but also ended operations in May last year due to broken financing. Its NYAN token fell over 99% from its peak. Square Enix, creator of "Final Fantasy," also saw its Ethereum-based game "Symbiogenesis" come to an end in July.

Gala Games' MMORPG, officially licensed by "The Walking Dead," also went offline in July. The NFT-based mechanized combat game "MetalCore" shut down its servers in March and then vanished without a trace, with the developer quietly shifting to release a new game on Steam that has nothing to do with blockchain.

The most recent case that left the market sighing was "Wildcard." After its TGE in March this year, its market cap peaked at only $1.1 million, with the community widely questioning the project's irresponsibility and soft rug. According to crypto asset data platform RootData, Wildcard had raised $46 million in funding, led by Paradigm.

Its founder, Paul Bettner, had previously worked on well-known games like "Words With Friends" and "Lucky's Tale." But now, even with top VC backing and veteran game developers at the helm, the collapse of the entire blockchain gaming sector could not be stopped.

In addition, there are "Deadrop," "Blast Royale," "Mojo Melee," "Tokyo Beast," "OpenSeason," "Captain Tsubasa Rivals"—each project背后是数百万甚至数千万美元的投资、无数游戏用户的积累,以及最终化为乌有的承诺。

Web2 Players Want a Good Game, Web3 Players Only Want Profits

Most founders have real game development backgrounds, and their visions for on-chain games during fundraising were not entirely empty talk. Why did they still end up shutting down or returning to Web2?

"Web3 games built an entire investor-driven capital structure through tokens and NFTs before validating player demand." In other words, the people funding these games and the people who ultimately need to stay in the games were not the same group from the start.

When development revealed that the on-chain player base was smaller and more short-term arbitrage-oriented than expected, with tokens continuously falling and development costs rising, studios were left with only the choices of shutting down or abandoning their blockchain identity to turn to the traditional market. Either way, early Web3 investors and NFT holders ended up footing the bill.

The farm simulation game "Moonfrost" is a typical case. Developer Oxalis Games raised $6.5 million, ran a Play-to-Airdrop campaign for over a year, and sold 1,833 NFT boxes at $150 each. Then, in November 2025, the team announced leaving Web3 and relaunched on Steam as a paid PC game, with no NFTs, tokens, or blockchain.

And just the day before the announcement, CEO Ric Moore was still publicly talking about how to build "slow and meaningful Web3 games." The team's reason: "Web3 players want to make money, Web2 players just want a good game." It took them three years and millions of real dollars to see the real rules.

The 2025 Blockchain Game Alliance (BGA) industry report also confirmed the ebb tide of blockchain games: annual investment in blockchain games dropped to about $293 million, a惊人 drop compared to $4 billion in 2021 and the peak of $10 billion in 2022. DWF Labs described the current phase as a "necessary reset." The biggest aftermath of the sector's failure may be the credibility crisis of the entire blockchain gaming space.

The BGA report showed that 36% of respondents listed "scams, fraud, or rug pulls" as the biggest threat to the industry. Even though most project shutdowns were not intentional scams, from an external perspective, the repeated cycle of "fundraising, token issuance, collapse" is almost indistinguishable from rug pulls. "This industry needs real game developers and real users who want to play games. Both are indispensable."

Infrastructure and Market Conditions as Advantages, Stablecoins and AI Bring New Opportunities

The collapse of the blockchain gaming narrative does not mean consumer-level applications in the crypto industry have come to an end. The BGA report shows that 65.8% of industry practitioners remain optimistic about the next 12 months, with this optimism based on deliverable products and sustainable revenue models. Meanwhile, stablecoins processing large-scale transfer volumes, AI tools compressing game development costs to a fraction of what they were, etc.—infrastructure and market conditions have never disappeared.甚至从不少开发者的观点中,可以看到几条可能的路径。

NEXPACE CEO Sunyoung Hwang, when discussing their "MapleStory Universe," proposed a core principle: Wallets, gas fees, and tokenomics are obstacles, not value-adds, for most players. The blockchain layer should do meaningful work behind the scenes, such as enabling true asset ownership and driving open economies, while players focus on the game itself. "If the operation of the infrastructure渗透到了游戏体验中, the game design has failed."

Animoca Brands CEO Robby Yung and PLAY Network CEO Christina Macedo believe retention rate is the only truth. D1, D7, D30 retention data was crucial in the console era, the mobile game era, and remains so in the crypto industry. Macedo pointed out that the standard benchmark for mobile games is 35-45% D1 retention, 15-25% D7, and 5-10% D30, while most Web3 games simply don't meet these basic health metrics.

Yield Guild Games co-founder Gabby Dizon believes the industry failed because it "spent too long measuring the wrong things," including outdated metrics like VC funding amount, token price, and NFT sales volume. The real metric is simply whether players are willing to pay because they see value in the game experience.

Finally, there are the opportunities brought by stablecoins and AI.

The BGA report indicated that over a quarter of respondents see stablecoins as key to the industry's success. Compared to highly volatile game tokens, stablecoins are more user-friendly and easier to understand for new users, and are increasingly used for tournament prizes, in-game rewards, and cross-border payments. Sequence further pointed out that smart game developers are paying attention to stablecoin payments, whether for on-chain assets or other scenarios, due to the significant advantages of lower fees, instant settlement, and easier profit sharing.

And AI is changing the cost structure. Simon Davis of Mighty Bear Games noted that AI-native teams are surpassing the output of traditional studios with a fraction of the cost and manpower. Animoca Brands also believes that sustainability in 2026 will hinge on AI-driven or AI-assisted development practices, which will彻底改变 the economic model of producing quality game content.

Blockchain Games Aren't Dead Yet, Is the Current Phase a Necessary Reset?

The core contradiction of the past blockchain game cycle has never changed: investor-driven capital structures ran ahead of player demand validation. When retention rates couldn't support the token economy, when development costs devoured funding figures, project方's endgame was only shutdown or de-blockchainization, with early holders always footing the bill.

But this shake-up has also led to a more pragmatic consensus among game developers: make blockchain invisible, measure success by retention rates rather than token prices, use stablecoins instead of highly volatile tokens as the payment layer, and leverage AI to重构 development costs. The common thread in these directions is: first make a game that can withstand the检验 of traditional market metrics, then let blockchain发挥 its true value underlyingly.

Blockchain games may not be dead as Lily Liu said, but the market is indeed saying goodbye to the old cycle of using tokens to drive user numbers until development funds are exhausted, ultimately forcing a return to Web2.

Related Questions

QWhat was the main reason given by Solana Foundation's president Lily Liu for declaring that blockchain games are dead?

ALily Liu's judgment was based on a Polymarket post stating that Meta, after investing $80 billion, was gradually abandoning its metaverse vision. Although Meta's blueprint did not explicitly involve blockchain or crypto assets, its strategy highly overlapped with the future depicted by Web3 blockchain games, such as virtual worlds, digital asset ownership, and immersive online economies.

QWhich blockchain game, funded with $33 million, announced its shutdown last year and saw its token PIRATE plummet by 92%?

AProof of Play's fully on-chain pirate RPG 'Pirate Nation' announced its shutdown last year. The PIRATE token暴跌 92% shortly after the announcement.

QAccording to the article, what is the fundamental conflict that led to the failure of many blockchain games?

AThe core conflict was that investor-driven capital structures were established ahead of validating player demand. When retention rates could not support the token economy and development costs consumed the funding, projects were forced to shut down or remove their blockchain elements, leaving early holders to bear the losses.

QWhat new opportunities do stablecoins and AI present for the blockchain gaming industry according to the BGA report?

AThe BGA report indicated that over a quarter of respondents see stablecoins as key to the industry's success, as they are more user-friendly for new players and are increasingly used for tournament prizes, in-game rewards, and cross-border payments. AI is seen as a tool that can drastically change the cost structure of game development, allowing AI-native teams to outperform traditional studios with a fraction of the cost and manpower.

QWhat key metrics do industry leaders like Animoca Brands' CEO and PLAY Network's CEO believe are the true measure of a game's success, which most Web3 games failed to achieve?

AThey believe that retention rates are the only true measure of success. The standard benchmarks are D1 retention of 35-45%, D7 retention of 15-25%, and D30 retention of 5-10%. Most Web3 games failed to meet these basic health metrics.

Related Reads

Gary Yang: Agent Economy and AI Submicroeconomics

**Title:** Agent Economy and AI Sub-Microeconomics - Gary Yang **Summary:** Following the AI singularity, the pace of evolution has accelerated rapidly, creating new generational disparities in technological advancement globally. While many regions are still grappling with single-agent bottlenecks, Silicon Valley has moved ahead into the next dimension: the Agent Economy and A2A ecosystems. The article outlines six key areas of this emerging paradigm: 1. **AI Payment Competition & H2A Bottlenecks:** A fierce battle for AI Agent payment protocol standards is underway (e.g., MPP, x402). However, most current efforts remain Human-to-Agent (H2A), essentially grafting AI onto traditional human-centric commerce, which creates a non-AI-native bottleneck. The true potential lies in Agent-to-Agent (A2A) autonomous economies. 2. **Agent Economy & the Inevitable A2A Trend:** The Agent Economy is defined by autonomous AI Agents creating, exchanging, and capitalizing value as independent economic actors. The A2A ecosystem describes their interactions. This represents the next major investment frontier, akin to the early days of e-commerce or DeFi, but with faster iteration and an AI-native, efficiency-first perspective that often diverges from human needs. 3. **AI Protocol vs. Crypto Protocol:** AI Protocols are the foundational rules for Agent interaction in an open network (communication, discovery, collaboration), akin to the governance and economic laws of the AI world. Currently, they focus on communication and weak boundaries, unlike Crypto Protocols which emphasize asset rights and clear ownership. While they appear different due to political-economic factors and legacy system constraints, their eventual convergence into a unified Digital Protocol system is seen as inevitable, driven by first principles. 4. **AI Agent Sub-Microeconomics & Biological Analogy:** AI Agent economics differ fundamentally from human economics: higher frequency/lower value transactions, energy/value direct correlation, efficiency-driven (not emotional) decisions, task-oriented (not consumption-oriented) behavior, and near-zero organizational/communication costs. A powerful analogy frames the Agent economy as a biological system: the LLM is the nucleus, the Agent harness is the cytoplasm, the Agent itself is a cell, its communication protocol is the cell membrane, and external tools (Skills, Prompts) are the extracellular environment. 5. **The Inevitability of AIFi & FinChip:** AIFi (AI Finance) represents the financial system where AI-native value within the Agent economy is tokenized and exchanged. Unlike TradFi/DeFi where value resides *in* finance, in AIFi, value originates *in* AI, and finance becomes its form. This shift is enabled by Agents taking over value discovery. FinChip (Financial Chip) is introduced as a key infrastructure—a fusion of AI autonomy and crypto smart contracts—forming intelligent financial assets to power the future A2A economy. 6. **AI-Native as a Paradigm Shift:** Adopting AI is not akin to "Internet+". It requires AI-Native thinking—designing systems based on first principles, the shortest energy-value path, and maximum efficiency. This abstract, counter-intuitive logic poses a significant, ongoing challenge for all practitioners, as effective, generalized upgrade methodologies will be slow to emerge in this rapidly evolving landscape.

链捕手42m ago

Gary Yang: Agent Economy and AI Submicroeconomics

链捕手42m ago

From 'The Big Short' to San Francisco: The Revelry and Dizziness Within the AI Bubble

From "The Big Short" to San Francisco: The Frenzy and Dizziness in the AI Bubble The article captures the intense, frenetic atmosphere in San Francisco, the epicenter of the current AI boom. Drawing a parallel to the "smell of money" from *The Big Short*, the author observes a city gripped by a singular status game centered entirely on AI and technology. This manifests in a palpable, caffeine-fueled anxiety ("people are shaking"), rampant comparison using vanity metrics like funding rounds, and pervasive "Big Bubble Behavior." The piece explores the city's stark contrasts: its dystopian streets versus beautiful vistas, and the disconnect between the doomsday concerns of some AI researchers and the optimistic, growth-focused "GTM" teams. It critiques the obsession with "math genius" founders as the new ticket to outsized returns, akin to scouting sports prodigies. Referencing economic historian Carlota Perez's "frenzy phase" and Karl Polanyi's "double movement," the author frames the boom as a period where financial speculation detaches from fundamentals, with society potentially becoming subordinate to a new economic force driven by "geniuses in data centers." Ultimately, while acknowledging the unprecedented wealth creation and party-like energy, the article concludes with cautionary advice: when the music is playing, you should dance, but don't get drunk. The core reminder is to stay grounded, avoid distorted judgment, and maintain perspective amidst the euphoria.

marsbit43m ago

From 'The Big Short' to San Francisco: The Revelry and Dizziness Within the AI Bubble

marsbit43m ago

Is AI Creating a New Class of 'Information Poor'?

AI is generating a new kind of "information poverty." The core issue isn't that AI denies answers to the poor; it's that it provides abundant, cheap, and plausible-sounding answers to everyone. This availability shifts the true scarcity from obtaining answers to possessing the **judgment to evaluate them** and the access to turn them into real-world opportunities. New information poverty thus describes those who have AI tools and outputs, but lack the complementary skills, authorization, and contextual experience to critically assess and act on them. Research reveals a multi-layered divide: access to AI is stratified by income and platform design (e.g., premium vs. free, embedded tools). In workplaces, usage heavily favors higher-paid, more experienced, or formally trained employees, with AI often automating entry-level tasks that were traditional stepping stones. Crucially, the heaviest users are often mid-career professionals whose existing expertise allows them to effectively judge and leverage AI outputs, while novices risk over-relying on them without building judgment. While controlled experiments show AI can significantly boost low-skilled workers' performance, real-world adoption and benefit are constrained by unequal social and organizational structures. Historically, general-purpose technologies first reward those with existing complementary capital. AI, by affecting judgment-based work, may accelerate and deepen this initial inequality gap, even if it narrows over decades. The danger lies in the illusion of competence it creates, potentially stunting the very critical thinking needed in an era where judgment is paramount.

marsbit1h ago

Is AI Creating a New Class of 'Information Poor'?

marsbit1h ago

Jensen Huang 'Saves' South Korean Stock Market: Locks In SK Hynix Memory, Chip Shortage to Continue

On June 5th, South Korea's stock market experienced a sharp decline, with major chipmakers like Samsung and SK Hynix dropping nearly 10%. Amidst the turmoil, NVIDIA CEO Jensen Huang's visit to Seoul played a dramatic role in boosting market sentiment. Following a dinner meeting with SK Group Chairman Chey Tae-won and SK Hynix CEO Kwak Noh-Jung, Huang confirmed that NVIDIA's new Vera CPU will utilize SK Hynix DRAM. The companies announced a multi-year technical partnership to co-develop next-generation memory for NVIDIA's AI infrastructure, covering products from data centers to personal AI and robotics. This collaboration extends beyond memory supply. SK Hynix is integrating NVIDIA's AI and Omniverse platform into its own semiconductor design and manufacturing processes, including computational lithography and creating digital twins of its fabrication plants for autonomous operation. While strengthening ties with SK Hynix, NVIDIA is diversifying its supply chain for the upcoming HBM4 memory, with Samsung, SK Hynix, and Micron all certified as suppliers for its Vera Rubin platform. Despite this, Huang warned that the global chip shortage, driven by relentless demand from AI factory construction, is expected to persist for several years across the entire supply chain. His visit underscores NVIDIA's systematic effort to deepen integration with South Korea's broader tech industry.

marsbit2h ago

Jensen Huang 'Saves' South Korean Stock Market: Locks In SK Hynix Memory, Chip Shortage to Continue

marsbit2h ago

Nasdaq Plunges 4.2% in a Single Day: Does "Black Friday" Burst the U.S. Stock Market Bubble?

The Nasdaq plunged 4.18% on June 5, 2026, its worst single-day drop in over a year, as a much stronger-than-expected US jobs report triggered fears of economic overheating and delayed Federal Reserve interest rate cuts. The selloff, centered on high-valuation tech and AI stocks like Nvidia and Broadcom, spread across major indices. The article examines whether this signals a market top. The strong May non-farm payrolls data, nearly double expectations, pushed bond yields higher, directly hurting rate-sensitive tech stocks. This exposed vulnerabilities in the crowded AI trade, where valuations had soared on narratives of infinite growth, despite emerging signs of slowing order momentum and corporate AI monetization challenges. Prior to the drop, market indicators flashed warning signs: historically high valuations (e.g., Shiller CAPE ratio near 39.5), extreme bullish sentiment, and high levels of leverage. Technical charts showed key support levels being breached. Wall Street is divided on the outlook. Bears, citing risks of "stagflation" and AI bubble comparisons to the dot-com era, warn of a potential significant correction. Bulls view the drop as a healthy correction within a bull market, underpinned by a strong economy and expected corporate earnings growth of around 7% in 2026. The immediate future hinges on upcoming key events: the May CPI inflation data and the mid-June FOMC meeting. Their outcomes will critically shape market expectations for the Fed's rate path. The article concludes that conditions for a major market top are aligning, marking a fragile transition from narrative-driven gains to a phase demanding validation from macroeconomic data and corporate fundamentals. Caution is advised.

marsbit2h ago

Nasdaq Plunges 4.2% in a Single Day: Does "Black Friday" Burst the U.S. Stock Market Bubble?

marsbit2h ago

Trading

Spot
Futures
活动图片