改编IP还是加密原生?Web3游戏正处于关键的十字路口

Odaily星球日报Published on 2023-11-04Last updated on 2023-11-04

Abstract

精通新与旧结合的人将是未来成功的人。

原文作者:TENG YAN

原文编译:深潮 TechFlow

人们经常问我对 Web3 游戏有什么看法。因此,我想以书面形式概述一下我目前的想法。

让我先澄清一下:我不是专家。这不是一篇深入探讨游戏世界精细指标如 MAU 或 D14 等的全面分析。请把这看作是我根据个人交流和研究,这反映我在游戏领域关注的焦点。

为什么选择游戏?

最近,我逐渐认识到,游戏是加密货币中为数不多的拥有改变游戏规则的领域之一。

我所说的意思是,在接下来的两年内,游戏将吸引 1 千万到 1 亿以上的日活跃区块链用户。游戏有潜力实现这一点,因为(1)它们天生具有社交性——不仅是多人游戏,即使是像《Elden Ring》和《战神》这样的单机游戏也通过在线社区和内容变得社交化,而且(2)它们具有真正的传播倾向(还记得 Flappy Birds 吗?) 

  • 金融领域无疑至关重要——它将与我们的金融基础设施后端集成,并为每个人带来好处——但大多数人对金融不感兴趣。

  • 艺术已经通过 NFT 找到了一个良好的产品市场契合点。但艺术终究是一个小众市场,为富有的受众提供服务。它的市场增长和向更广泛接受的道路可能会是一个缓慢的过程。

改编IP还是加密原生?Web3游戏正处于关键的十字路口

而游戏……有趣,引人入胜,最重要的是,人人喜欢。数字不会说谎:

  • 2023 年,全球有 30 多亿活跃的电子游戏玩家。移动游戏是最受欢迎的游戏平台,全球有超过 17 亿移动玩家。

  • 全球游戏市场价值约 3850 亿美元。

  • 亚太地区是最大的游戏市场,占据全球游戏收入的近一半,其次是美国和中国。

  • 2023 年,玩家平均年龄为 36 岁的,而且大多已经玩了 15 年游戏。

一款杀手级的 Web3 游戏就足以引领潮流。

是制造 Toyota Camry 还是制造太空飞船?

我看到了两种不同的 Web3 游戏方法。

  • 制造 Toyota Camry——首先制作有趣的游戏,然后添加区块链和 NFT;

  • 制造太空飞船——从游戏设计过程一开始就全力支持 NFT 和区块链。

我将在接下来的解释中详细说明这些比喻。

Toyota Camry——传统游戏工作室

传奇风险投资家 Vinod Khosla 曾说过:“创业公司主导了绝大多数的创新,而不是机构型老牌公司。”

但我来自 thecoreloop 的好朋友 Kiet 的观察,他说:制作好游戏更像是一门艺术而不是科学。要成功,你需要深刻理解这个行业的复杂性。这是传统工作室多年来磨练出来的技能。

所以,我关注游戏行业的巨头们在 Web3 领域的所作所为,因为他们已经成功制作了伟大的游戏。

改编IP还是加密原生?Web3游戏正处于关键的十字路口

制造汽车是一件直截了当的事情,我们清楚如何做,而且已经做了很多次。Toyota Camry 凭借其可靠性和性能,经过精心设计,以在拥挤的汽车市场脱颖而出。它于 1980 年首次亮相,到目前为止已经推出了 8 代 Camry。每一代新的 Camry 车型从开始到完成,需要大约 3-5 年的研究、设计、测试和制造协调。它是美国第五畅销的汽车,每年销售超过 30 万辆。

改编IP还是加密原生?Web3游戏正处于关键的十字路口

像制造 Camry 一样,游戏巨头们着重于他们多年来一直擅长的事情——制作引人入胜的游戏——然后再加入区块链和 NFT 作为增值功能。在这里,加密并不是主要卖点,但它就像给你的 Camry 加装涡轮增压器一样。它可以提高性能并提供助力。

一些主要的游戏工作室正在积极涉足 Web3 游戏世界,通常是通过改编他们现有的成功作品。这种做法是有道理的:开发 Web3 游戏要求工作室同时掌握两个关键要素。 (1)他们必须打造一个引人入胜且愉快的游戏体验,(2)他们需要正确地处理游戏内数字经济。

通过利用已经拥有强大玩家基础和具有引人入胜游戏体验记录的已建立的 IP,这些工作室有效地降低了(1)的风险。这使他们可以主要专注于(2),优化经济游戏体验。

让我举 4 个传统游戏工作室进军 Web3 的例子:

  • Take-Two/Zynga → Sugartown(这是新的 IP);

  • Square Enix → Symbiogenesis;

  • Nexon → Maple Story N;

  • CCP GamesEVE online.

与此相反,Square Enix 进军区块链的 Symbiogenesis,感觉有点停留在过去,好像它是在 NFT 牛市期间构思的,当时版税仍然很重要,而且从那时起并没有太大变化。我从小就是《最终幻想》的狂热爱好者。该,我买了一台 PS 5 来玩最近的 FF 16 。

Maple Story N 是一个有趣的例子。它加强了所有权,其中游戏内物品是 NFT,使它们天生稀缺和可组合。此外,他们正在推动用户生成的内容,允许玩家制作自己的游戏内物品并推向市场,

将区块链资产或线路引入已有大量活跃玩家群体的游戏,如 Maple Story N 或 CSGO,可以通过更有意义的玩家回路或额外的收入流增值...

...NEXON 是最有条件继续开发《Maple Story Universe》并树立如何更好地利用区块链的标杆,而不只是抓住现金机会。——Delphi Digital/JACL,“为什么亚洲将引领 Web3 游戏”

随着越来越多的实验展开,第一个成功找到正确公式的工作室可能会发现自己拥有一锅黄金。

太空飞船:完全链上游戏

一个管理庞大游戏行会的朋友曾对我说:“如果你只是轻度整合 NFT 或代币到 Web3 游戏中,你并没有充分挖掘潜力。你不如去制作普通游戏。成功的人将是那些完全投入区块链的人。”

因此,我们有了完全全面区块链的游戏,或者称之为“自治世界”(AW),这对游戏业相当于 SpaceX 对 2000 年代早期的太空旅行。

制造火箭/太空飞船是一项复杂的工程,需要多年的研究、开发和测试。猎鹰 1 号火箭在成功发射前进行了 7 多年的开发,耗资 1 亿美元以上,几乎使 SpaceX 破产。

改编IP还是加密原生?Web3游戏正处于关键的十字路口

从燃料到生命支持系统,每个元素都对旅程至关重要,需要复杂的工程和精准。它们需要经过彻底的测试和改进,以经受住太空的严苛条件。开发推进系统是该过程中最具挑战性的方面之一。它需要创新的解决方案来产生必要的推力以摆脱地球的引力。

类似地,AWs 正在做一些我们以前从未做过的事情。它完全致力于区块链堆栈。它使用区块链存储所有数据,智能合同以客户端不可知的方式执行游戏逻辑和规则。

改编IP还是加密原生?Web3游戏正处于关键的十字路口

为什么我们要将这些游戏放在区块链上?我可以想到 3 个原因:

  • 消除平台风险:我的一个朋友曾是中国一名顶级守望先锋玩家。她玩了 7 年,熟悉整个游戏。然而,当暴雪终止与网易长达 14 年的授权协议时,她的游戏生涯戛然而止。AWs 可以减轻这种风险。只要区块链网络正常运行,游戏将继续存在,免受中央当局的恶作剧。那位朋友?她后来转行建立了自己的全面区块链游戏工作室。

  • 无尽的用户生成内容:UGC 是当今的热词,有很好的原因。人们喜欢参与创造过程。游戏也因为一直有新的内容而受益。在 AWs 中,社区不仅仅是被动的消费者;它是积极参与者。玩家可以创建工具和增强功能——无需权限的修改——从而有效地模糊了玩家和开发者之间的界限。这种协作生态系统可以丰富游戏体验。

  • Skyscraping(可组合性):AWs 的模块化特性是另一个亮点。开发者可以专注于构建新事物,而不必重新发明轮子,使用先前在链上游戏中创建并使用的模块(例如,在链上升级模块或任务模块)。想象一下整合不同的宇宙——比如漫威和 DC 漫画——到一个单一的游戏环境中的可能性。尽管可能存在许可问题,但技术本身不会成为障碍。

游戏仍然需要通过引人入胜的游戏玩法来吸引受众。然而,当这三个元素结合在一起时,它预示着一种新的游戏原始形式,具有巨大的未来潜力。

apix 似乎持有类似的观点:

改编IP还是加密原生?Web3游戏正处于关键的十字路口

这种新形式的游戏的潜在市场仍然未知(就像 SpaceX 早期的太空市场一样不确定)。它是否仅吸引当今的加密原生用户,还是有潜力进入主流市场?只有时间能告诉我们。而且可能需要一段时间。

有一点是肯定的:我喜欢加密领域的新原始形式。虽然前路充满不确定性,但早期采用者可能会捕捉到大量价值,如果该领域繁荣起来的话。

专业提示:我正在密切关注 Pirate Nation。

两者之间

那么 IlluviumParallel 和其他加密原生游戏工作室呢?制作 Web3 游戏很困难。需要两组非常不同的技能:

  • 加密专业知识:不仅需要对区块链的技术知识,还需要了解加密原生行为、代币经济学和经济设计

  • 游戏设计和分发:这个领域在很大程度上被 Web2 的实践所主导。其中的复杂性包括设计引人入胜的激励循环、优化玩家支出和精通绩效营销。

今天,许多 Web3 原生游戏团队在(1)方面非常强大,但在(2)方面具有竞争优势成疑。特别是考虑到他们面对强大的、有充足资本的 Web2 工作室,这些工作室拥有强大的现有 IP。在 Web2 游戏领域有丰富经验并筹集足够资金的团队可能会成功。

加密原生的 Web3 游戏工作室通常需要从头开始构建新的 IP,这是一项具有挑战性的任务。其中一些已经推出了市值达 8 到 9 位数的代币,这已经包含了大量用户采用。

总之,Web3 游戏正处于关键的十字路口。我们拥有成熟 IP 并对游戏设计和发行有深刻理解的现任巨头。我们也拥有加密原生团队,正在推动链上游戏的前沿。有一点是明确的,那些能够精通新与旧的结合的人将是未来巨大成功的人。

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