Why Did Zhipu Surge Nearly 30% in a Single Day?

marsbitPublicado em 2026-05-23Última atualização em 2026-05-23

Resumo

"Global AI Model Unicorn" Zhipu's stock surged nearly 30% in a single day, reaching a new market cap high. The catalyst was the launch of its GLM-5.1-highspeed API, boasting a generation speed of **400 tokens per second**, setting a new global benchmark. This speed, roughly 3-5 times faster than industry leaders like OpenAI's GPT-4o and Anthropic's Claude, is achieved **without compromising the full-scale model's capabilities**. In the era of AI Agents requiring dozens of self-calls, such latency reduction is critical, transforming speed from a system metric into a determinant of intelligence limits. The breakthrough stems from a three-layer technical overhaul: 1. **TileRT Inference Engine**: Compiles the entire model into a continuous, always-on computation pipeline using "Warp Specialization," minimizing GPU idle time by having different processor groups handle data loading, computation, and communication in parallel. 2. **Heterogeneous Parallelism for MLA**: To efficiently run the GLM-5.1 model using the MLA attention mechanism, TileRT employs a heterogeneous strategy. One GPU handles sparse indexing/routing, while the others perform dense computation, optimizing for MLA's unique workflow. 3. **ZCube Network Architecture**: Replaces the standard Spine-Leaf (ROFT) network topology with a flat, dual-group interconnect. This design creates a single optimal path between any two GPUs, eliminating network congestion at scale and reducing latency. The business impact is sig...

By AIDeepDive

Today, Zhipu (02513.HK), hailed as the "world's first listed large language model company," surged once again.

Its intraday increase once exceeded 30%. It closed at HK$1,282, up over 26% for the day, with its market capitalization reaching HK$571.57 billion, setting another historical high.

The trigger for this surge was a specific technical metric: 400 tokens/s.

On May 22, Zhipu officially opened access to the GLM-5.1 Highspeed API (GLM-5.1-highspeed) for enterprise clients. The most critical core parameter is just one: model output speed reaching 400 tokens per second, setting a new global upper limit for API speed among major LLM providers.

I initially thought this was just another public relations stunt by a domestic LLM company, but after examining the technical details, I finally understood the logic behind the capital market's reaction.

What does 400 tokens/s mean?

The model can generate approximately 200 Chinese characters per second, equivalent to the high-intensity output of a professional writer in one minute, compressed into just one second.

A volume of text that would take a creator several days of desk work to complete can be delivered by the GLM-5.1 Highspeed in just 1 minute; a system refactoring task that would occupy an engineer for 3 days can be completed in the time it takes to drink a cup of coffee.

01 Speed Is More Important Than You Think

Speed has historically been the most easily overlooked dimension in AI model competition.

Over the past three years, the LLM arms race has centered on two tracks: parameter scale (making models larger and smarter) and price wars (making tokens cheaper and more accessible). "Speed" was never the protagonist.

This is because, in the past, "speed" was typically achieved by reducing model parameters. To increase speed, one had to use smaller, more streamlined models, at the cost of diminished capabilities.

The significance of the GLM-5.1 Highspeed lies in its achievement of pushing speed to 400 tokens/s while retaining the capabilities of the flagship full-size base model.

For both domestic and international models, "flagship-level capability" and "ultra-low latency" have been achieved without compromise for the first time.

Why is speed so critical? Because the main battlefield for AI is undergoing a fundamental shift.

As AI moves from the ChatBot era into the Agent era, Q&A is no longer the primary scenario. For an Agent to complete a task, it often requires the model to make dozens or even hundreds of self-calls: writing code, calling APIs, searching for information, utilizing tools...

In this operational mode, the latency between each call is mercilessly magnified. For a task requiring 50 calls, saving 1 second per call speeds up the entire task by nearly 1 minute. For AI programming assistants, voice interaction, and commercial decision systems, this difference can be a matter of life or death.

At a deeper level, within a fixed time budget, faster inference means the model can explore deeper reasoning paths and perform more rounds of self-verification. Speed is transforming from a system metric into an upper limit of intelligence itself.

02 How Difficult Is Achieving Speed?

So, what's the current industry standard for speed?

Among leading providers, OpenAI's GPT-4o is around 100–150 tokens/s, Anthropic's Claude Sonnet series around 80–120 tokens/s, while mainstream domestic flagship model APIs mostly fall within the 50–100 tokens/s range. 400 tokens/s is approximately 3 to 5 times the industry average.

More crucially, this gap cannot be bridged simply by throwing more computing power at it.

A server equipped with 8 H200 GPUs can theoretically move up to 38TB of data per second. For GLM-5.1, generating a single token only requires reading about 42GB of activation parameters. Purely theoretical calculation suggests it should approach 1000 tokens/s.

But real-world systems often only achieve a few dozen tokens/s.

This is a gap of an order of magnitude. The GPUs aren't inherently too slow; rather, a significant amount of time is wasted on waiting, idling, and inefficient scheduling.

Zhipu's breakthrough this time stems from simultaneous innovations at three levels: the inference engine, parallelization strategy, and network architecture.

03 Three-Layer Technology Stack, Approaching Hardware Physical Limits

Here's how traditional LLMs operate: the model is decomposed into independent operators (kernels). Each operator launches a computing kernel, computes, stops, synchronizes and waits, then launches the next one.

During the training phase, each computation takes seconds or even minutes, making these startup and wait overheads negligible. But during inference, generating a single token, a key step might only require tens of microseconds, making the startup and wait overheads proportionally significant.

TileRT's Core Idea: Compile the entire model into a continuously running engine, start once, run perpetually.

TileRT statically unfolds all of the model's computational logic into a continuous pipeline during the code compilation phase. At runtime, the GPU maintains high-speed operation, with computation, data movement, and communication proceeding in parallel. Intermediate results are kept within the GPU's high-speed cache as much as possible, avoiding repeated writes to slow VRAM and subsequent re-reads.

There's a crucial design detail here: Warp Specialization.

Understanding Warp requires first understanding GPU operation. The biggest difference between a GPU and a CPU is that a GPU contains thousands of relatively simple computing units, bundled together in groups of 32. This group is called a Warp.

All 32 units within the same Warp must always act synchronously, executing the same instruction, like a squad in the army where the squad leader orders everyone to perform the same action simultaneously.

In traditional frameworks, all Warps execute the same sequence of instructions. TileRT assigns different Warp groups different responsibilities: some specialize in prefetching the next batch of data, some in mathematical computation, some in communicating with other GPUs. The three groups work simultaneously, pipelining seamlessly without waiting for each other.

It's akin to moving from "one worker moving bricks, laying walls, and inspecting serially" to "a brick-moving group, a wall-laying group, and an inspection group operating concurrently."

With single-GPU efficiency solved, multi-GPU parallelism presents a new challenge.

The industry standard approach is Tensor Parallelism (TP): Split the model's weight matrices into several parts, with each GPU responsible for one part. After computing, results are aggregated via high-speed interconnects (NVLink).

This solution works well for regular, dense computations like matrix multiplication and is the standard multi-GPU solution for almost all current LLM inference frameworks.

GLM-5.1 employs **MLA (Multi-head Latent Attention), an attention mechanism proposed by DeepSeek.

Traditional attention mechanisms require storing large amounts of intermediate data (KV Cache) generated at each step for later use, which consumes significant VRAM. MLA's approach is to first compress this intermediate data into a compact "latent vector" for storage, then expand and restore it when needed, drastically reducing VRAM requirements and improving inference efficiency.

However, MLA's computational flow has a special step: performing sparse indexing from a large amount of historical information: similar to quickly finding the most relevant few books in a vast library before carefully reading them.

The "book-finding" step relies on global information and is not well-suited for distribution across multiple GPUs; the "careful reading" is the dense computation suitable for multi-GPU parallelism. If all 8 GPUs are forced to participate in "book-finding," a lot of time would be wasted on inter-GPU synchronization communication.

TileRT's solution is to have GPUs operate heterogeneously: GPU 0 specializes as the "library retriever," handling sparse indexing and routing decisions; GPUs 1–7 act as "detailed analysts," responsible for dense attention computation and matrix operations. The two types of workers each adopt the parallelization strategy best suited to them, collaborating to complete the entire computational layer.

Next, TileRT embeds inter-GPU communication operations directly into the execution pipeline, no longer treating them as separate steps. Externally, the entire 8-GPU system completing one layer of attention computation requires only one kernel launch; internal communication and computation are all seamlessly completed within the continuous pipeline.

The above two layers address problems within a single server. When scaling clusters to hundreds or thousands of GPUs, data transmission between GPUs itself becomes the new bottleneck.

The industry standard approach is ROFT (Rail-Optimized Fat-Tree), NVIDIA's officially recommended solution and the absolute industry standard.

Its structure is like a tree: servers connect first to underlying Leaf switches (access layer, directly facing servers). Leaf switches then connect upward to Spine switches (backbone layer, responsible for interconnecting different Leafs, like highway hubs). Data transmission between two GPUs must "go up to a Spine, then down to the target Leaf," traversing at least 3 hops.

To prevent traffic from concentrating on a few links, this architecture relies on the ECMP algorithm to distribute data across multiple paths, functioning well under the premise of "statistically uniform" internet traffic.

But inference traffic is completely non-uniform. Context lengths between different requests can vary by tens of times, and the direction of KV Cache transmission between GPUs is almost random. A few Leaf switches periodically become hotspots, triggering backpressure mechanisms that spread congestion from local to the entire link. This congestion cannot be solved by protocol parameter tuning; it's inherent to the topology structure.

ZCube's fundamental breakthrough: Architecturally preventing this type of congestion from physically occurring.

The core design consists of two steps:

First, eliminate the Spine backbone layer, flatten the entire network. Divide all Leaf switches into two groups based on odd/even numbering, with the two groups fully interconnected. Any odd-numbered switch connects to all even-numbered switches, and vice versa. Any two GPUs can reach each other via at most two switches, reducing hops from 3 to 2.

The second step, and the most ingenious part: Connect each GPU network card to the two groups of switches in two completely different ways. This special topology yields a key mathematical property: Between any two GPUs in the entire network, there is one and only one optimal path.

The "single path" directly eliminates the root cause of congestion. Traditional architectures are prone to hotspots precisely because there are multiple paths to choose from; if the load-balancing algorithm makes a wrong choice, traffic concentrates. ZCube eliminates "choice" itself by design: no balancing is needed because there are no forks.

04 Under the Same Hardware Conditions, How Does the Math Work?

After upgrading the GLM-5.1 production cluster from traditional ROFT to ZCube, Zhipu obtained three key numbers:

In summary, with the same GPU investment, the cluster can serve more users; with the same user experience requirements, the cluster can purchase one-third fewer network devices. Efficiency and cost are improved in both directions.

Specifically, throughput increased by 15%, equivalent to gaining 15% more computing power for free. With the same number of GPUs, a 15% higher throughput is equivalent to approximately a 13% reduction in the amortized hardware cost per token, or the ability to serve 15% more users at the same cost.

If a cluster has 1000 GPUs, this upgrade is equivalent to gaining the productive capacity of 150 additional cards for free. Based on current high-end inference GPU market prices, this represents computing power value in the billions of yuan.

A 40.6% reduction in tail latency addresses stability, not average speed. For an Agent task requiring 50 calls, if tail latency is reduced by 1 second per call, the worst-case completion time for the entire task is compressed by nearly 1 minute.

A one-third cost reduction is a direct saving at the construction level. ZCube eliminates the Spine layer, directly reducing the number of switches and optical modules required for the same cluster scale by one-third. According to Zhipu's calculations, in a ten-thousand-GPU scale cluster, this alone could save approximately 210 million to 640 million yuan.

In the long term, as cluster sizes expand exponentially, the complexity of inter-GPU communication grows manifold, and the probability and impact of congestion amplify accordingly. This means the value of architectural innovations like ZCube will accelerate as inference clusters continue to expand. The gains for tomorrow's ten-thousand-GPU clusters may far exceed today's 15%.

05 Final Thoughts

After reading Zhipu's technical report, I wondered: Could this bring a storm to the industry, much like DeepSeek's sudden emergence?

Upon careful consideration, their impacts seem to lie in different aspects. When DeepSeek emerged, it proved that the same level of intelligence could be achieved with far less computing power. The market worried that "fewer GPUs would be needed," causing NVIDIA's market cap to evaporate nearly $600 billion that day.

But Zhipu's technology today proves: The same computing power can produce more output. It is reshaping "what other infrastructure outside of GPUs should look like."

In the short term, NVIDIA may not be affected. But in the long run, the moat of GPU + NVLink interconnect + InfiniBand network + CUDA software ecosystem is being "loosened," especially the InfiniBand technology NVIDIA acquired with its $6.9 billion purchase of Mellanox in 2019. NVIDIA's premium on the network side will be significantly eroded.

Furthermore, while ZCube eliminates the Spine layer, it actually imposes higher requirements on the port density of Leaf switches. This benefits manufacturers capable of producing high-density, large-port Leaf switches (like Ruijie, Arista, Broadcom switching chips) and disadvantages those who primarily rely on high-end Spine layer switches for premium pricing.

In 2025, Celestica and NVIDIA together held about 50% of the AI backend network switch market share. This landscape faces a potential reshuffle if the ZCube paradigm proliferates.

Optical modules are the most directly beneficial segment in this industry chain change, with a very clear logic. For domestic optical module manufacturers (like Zhongji Innolight, Tianfu Communications, etc.), this is a structural positive: not only is the total volume growing, but the demand for high-speed optical modules (800G, 1.6T) under the ZCube paradigm is more concentrated and urgent compared to traditional architectures.

Whether it's TileRT or the ZCube architecture, this is a set of pure software inference engines running on standard GPUs, not reliant on NVIDIA's proprietary hardware features. In theory, they can be ported to domestic chips like Huawei's Ascend. Once this direction is viable, it will significantly lower the software stack barrier for domestic AI chips in inference scenarios.

This is perhaps the even greater significance behind this technological innovation.

Perguntas relacionadas

QWhat specific technical indicator triggered the surge in Zhipu AI's stock price?

AThe specific technical indicator that triggered the stock surge was the public availability of the GLM-5.1-highspeed API with an output speed of 400 tokens per second (tokens/s).

QWhy is the speed of 400 tokens/s considered a significant breakthrough according to the article?

AThe speed of 400 tokens/s is significant because it achieves extreme low latency while preserving the flagship-level full-scale base model capabilities, which is a first both domestically and internationally. This speed is crucial for AI Agent workflows involving many self-calls, where cumulative latency reduction directly impacts performance and user experience.

QWhat are the key technical innovations behind the GLM-5.1-highspeed performance, as mentioned in the text?

AThe key technical innovations are a three-layer optimization: 1) The TileRT inference engine, which compiles the model into a continuously running pipeline and uses Warp specialization for GPU efficiency. 2) Heterogeneous GPU parallelism strategies optimized for MLA's sparse indexing patterns. 3) The ZCube network architecture, which eliminates the Spine layer and creates a flat topology with unique optimal paths between GPUs to prevent congestion.

QWhat were the three key performance improvements Zhipu observed after upgrading to the ZCube architecture?

AAfter upgrading to the ZCube architecture, Zhipu observed three key improvements: 1) Throughput increased by 15%. 2) Tail latency decreased by 40.6%. 3) Infrastructure costs (for switches and optical modules) were reduced by approximately one-third.

QHow does the article differentiate the market impact of DeepSeek's arrival from that of Zhipu's current speed breakthrough?

AThe article differentiates the impacts as follows: DeepSeek demonstrated that the same level of AI intelligence could be achieved with significantly less computational power (fewer GPUs), which threatened the demand for Nvidia's hardware. In contrast, Zhipu's breakthrough demonstrates that the same amount of computational power (GPUs) can now produce more output, fundamentally redefining the infrastructure around the GPUs (like networks and switches) and potentially eroding the premium of Nvidia's integrated ecosystem, particularly in networking.

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Arquitetura em Camadas: A arquitetura técnica do SPERO,$$s$ suporta modularidade e escalabilidade, permitindo a integração contínua de funcionalidades e aplicações adicionais à medida que o projeto evolui. Esta adaptabilidade é fundamental para manter a relevância no panorama cripto em constante mudança. Envolvimento da Comunidade: O projeto enfatiza iniciativas impulsionadas pela comunidade, empregando mecanismos que incentivam a colaboração e o feedback. Ao nutrir uma comunidade forte, o SPERO,$$s$ pode melhor atender às necessidades dos utilizadores e adaptar-se às tendências do mercado. Foco na Inclusão: Ao oferecer taxas de transação baixas e interfaces amigáveis, o SPERO,$$s$ visa atrair uma base de utilizadores diversificada, incluindo indivíduos que anteriormente podem não ter participado no espaço cripto. Este compromisso com a inclusão alinha-se com a sua missão abrangente de empoderamento através da acessibilidade. Cronologia do SPERO,$$s$ Compreender a história de um projeto fornece insights cruciais sobre a sua trajetória de desenvolvimento e marcos. Abaixo está uma cronologia sugerida que mapeia eventos significativos na evolução do SPERO,$$s$: Fase de Conceituação e Ideação: As ideias iniciais que formam a base do SPERO,$$s$ foram concebidas, alinhando-se de perto com os princípios de descentralização e foco na comunidade dentro da indústria blockchain. Lançamento do Whitepaper do Projeto: Após a fase conceitual, um whitepaper abrangente detalhando a visão, os objetivos e a infraestrutura tecnológica do SPERO,$$s$ foi lançado para atrair o interesse e o feedback da comunidade. Construção da Comunidade e Primeiros Envolvimentos: Esforços ativos de divulgação foram feitos para construir uma comunidade de primeiros adotantes e investidores potenciais, facilitando discussões em torno dos objetivos do projeto e angariando apoio. Evento de Geração de Tokens: O SPERO,$$s$ realizou um evento de geração de tokens (TGE) para distribuir os seus tokens nativos a apoiantes iniciais e estabelecer liquidez inicial dentro do ecossistema. Lançamento da dApp Inicial: A primeira aplicação descentralizada (dApp) associada ao SPERO,$$s$ foi lançada, permitindo que os utilizadores interagissem com as funcionalidades principais da plataforma. Desenvolvimento Contínuo e Parcerias: Atualizações e melhorias contínuas nas ofertas do projeto, incluindo parcerias estratégicas com outros players no espaço blockchain, moldaram o SPERO,$$s$ em um jogador competitivo e em evolução no mercado cripto. Conclusão O SPERO,$$s$ é um testemunho do potencial do web3 e das criptomoedas para revolucionar os sistemas financeiros e capacitar indivíduos. Com um compromisso com a governança descentralizada, o envolvimento da comunidade e funcionalidades inovadoras, abre caminho para um panorama financeiro mais inclusivo. Como em qualquer investimento no espaço cripto em rápida evolução, potenciais investidores e utilizadores são incentivados a pesquisar minuciosamente e a envolver-se de forma ponderada com os desenvolvimentos em curso dentro do SPERO,$$s$. O projeto demonstra o espírito inovador da indústria cripto, convidando a uma exploração mais aprofundada das suas inúmeras possibilidades. Embora a jornada do SPERO,$$s$ ainda esteja a desenrolar-se, os seus princípios fundamentais podem, de facto, influenciar o futuro de como interagimos com a tecnologia, as finanças e uns com os outros em ecossistemas digitais interconectados.

69 Visualizações TotaisPublicado em {updateTime}Atualizado em 2024.12.17

O que é $S$

O que é AGENT S

Agent S: O Futuro da Interação Autónoma no Web3 Introdução No panorama em constante evolução do Web3 e das criptomoedas, as inovações estão constantemente a redefinir a forma como os indivíduos interagem com plataformas digitais. Um projeto pioneiro, o Agent S, promete revolucionar a interação humano-computador através do seu framework aberto e agente. Ao abrir caminho para interações autónomas, o Agent S visa simplificar tarefas complexas, oferecendo aplicações transformadoras em inteligência artificial (IA). Esta exploração detalhada irá aprofundar-se nas complexidades do projeto, nas suas características únicas e nas implicações para o domínio das criptomoedas. O que é o Agent S? O Agent S é um framework aberto e agente, especificamente concebido para abordar três desafios fundamentais na automação de tarefas computacionais: Aquisição de Conhecimento Específico de Domínio: O framework aprende inteligentemente a partir de várias fontes de conhecimento externas e experiências internas. Esta abordagem dupla capacita-o a construir um rico repositório de conhecimento específico de domínio, melhorando o seu desempenho na execução de tarefas. Planeamento ao Longo de Longos Horizontes de Tarefas: O Agent S emprega planeamento hierárquico aumentado por experiência, uma abordagem estratégica que facilita a decomposição e execução eficientes de tarefas intrincadas. Esta característica melhora significativamente a sua capacidade de gerir múltiplas subtarefas de forma eficiente e eficaz. Gestão de Interfaces Dinâmicas e Não Uniformes: O projeto introduz a Interface Agente-Computador (ACI), uma solução inovadora que melhora a interação entre agentes e utilizadores. Utilizando Modelos de Linguagem Multimodais de Grande Escala (MLLMs), o Agent S pode navegar e manipular diversas interfaces gráficas de utilizador de forma fluida. Através destas características pioneiras, o Agent S fornece um framework robusto que aborda as complexidades envolvidas na automação da interação humana com máquinas, preparando o terreno para uma infinidade de aplicações em IA e além. Quem é o Criador do Agent S? Embora o conceito de Agent S seja fundamentalmente inovador, informações específicas sobre o seu criador permanecem elusivas. O criador é atualmente desconhecido, o que destaca ou o estágio nascente do projeto ou a escolha estratégica de manter os membros fundadores em anonimato. Independentemente da anonimidade, o foco permanece nas capacidades e no potencial do framework. Quem são os Investidores do Agent S? Como o Agent S é relativamente novo no ecossistema criptográfico, informações detalhadas sobre os seus investidores e financiadores não estão explicitamente documentadas. A falta de informações disponíveis publicamente sobre as fundações de investimento ou organizações que apoiam o projeto levanta questões sobre a sua estrutura de financiamento e roteiro de desenvolvimento. Compreender o apoio é crucial para avaliar a sustentabilidade do projeto e o seu impacto potencial no mercado. Como Funciona o Agent S? No núcleo do Agent S reside uma tecnologia de ponta que lhe permite funcionar eficazmente em diversos ambientes. O seu modelo operacional é construído em torno de várias características-chave: Interação Humano-Computador Semelhante: O framework oferece planeamento avançado em IA, esforçando-se para tornar as interações com computadores mais intuitivas. Ao imitar o comportamento humano na execução de tarefas, promete elevar as experiências dos utilizadores. Memória Narrativa: Utilizada para aproveitar experiências de alto nível, o Agent S utiliza memória narrativa para acompanhar os históricos de tarefas, melhorando assim os seus processos de tomada de decisão. Memória Episódica: Esta característica fornece aos utilizadores orientações passo a passo, permitindo que o framework ofereça suporte contextual à medida que as tarefas se desenrolam. Suporte para OpenACI: Com a capacidade de funcionar localmente, o Agent S permite que os utilizadores mantenham o controlo sobre as suas interações e fluxos de trabalho, alinhando-se com a ética descentralizada do Web3. Fácil Integração com APIs Externas: A sua versatilidade e compatibilidade com várias plataformas de IA garantem que o Agent S possa integrar-se perfeitamente em ecossistemas tecnológicos existentes, tornando-o uma escolha apelativa para desenvolvedores e organizações. Estas funcionalidades contribuem coletivamente para a posição única do Agent S no espaço cripto, à medida que automatiza tarefas complexas e em múltiplos passos com mínima intervenção humana. À medida que o projeto evolui, as suas potenciais aplicações no Web3 podem redefinir a forma como as interações digitais se desenrolam. Cronologia do Agent S O desenvolvimento e os marcos do Agent S podem ser encapsulados numa cronologia que destaca os seus eventos significativos: 27 de Setembro de 2024: O conceito de Agent S foi lançado num artigo de pesquisa abrangente intitulado “Um Framework Agente Aberto que Usa Computadores como um Humano”, mostrando a base para o projeto. 10 de Outubro de 2024: O artigo de pesquisa foi disponibilizado publicamente no arXiv, oferecendo uma exploração aprofundada do framework e da sua avaliação de desempenho com base no benchmark OSWorld. 12 de Outubro de 2024: Uma apresentação em vídeo foi lançada, proporcionando uma visão visual das capacidades e características do Agent S, envolvendo ainda mais potenciais utilizadores e investidores. Estes marcos na cronologia não apenas ilustram o progresso do Agent S, mas também indicam o seu compromisso com a transparência e o envolvimento da comunidade. Pontos-Chave Sobre o Agent S À medida que o framework Agent S continua a evoluir, várias características-chave destacam-se, sublinhando a sua natureza inovadora e potencial: Framework Inovador: Concebido para proporcionar um uso intuitivo de computadores semelhante à interação humana, o Agent S traz uma abordagem nova à automação de tarefas. Interação Autónoma: A capacidade de interagir autonomamente com computadores através de GUI significa um avanço em direção a soluções computacionais mais inteligentes e eficientes. Automação de Tarefas Complexas: Com a sua metodologia robusta, pode automatizar tarefas complexas e em múltiplos passos, tornando os processos mais rápidos e menos propensos a erros. Melhoria Contínua: Os mecanismos de aprendizagem permitem que o Agent S melhore a partir de experiências passadas, aprimorando continuamente o seu desempenho e eficácia. Versatilidade: A sua adaptabilidade em diferentes ambientes operacionais, como OSWorld e WindowsAgentArena, garante que pode servir uma ampla gama de aplicações. À medida que o Agent S se posiciona no panorama do Web3 e das criptomoedas, o seu potencial para melhorar as capacidades de interação e automatizar processos significa um avanço significativo nas tecnologias de IA. Através do seu framework inovador, o Agent S exemplifica o futuro das interações digitais, prometendo uma experiência mais fluida e eficiente para os utilizadores em diversas indústrias. Conclusão O Agent S representa um ousado avanço na união da IA e do Web3, com a capacidade de redefinir a forma como interagimos com a tecnologia. Embora ainda esteja nas suas fases iniciais, as possibilidades para a sua aplicação são vastas e cativantes. Através do seu framework abrangente que aborda desafios críticos, o Agent S visa trazer interações autónomas para o primeiro plano da experiência digital. À medida que avançamos mais profundamente nos domínios das criptomoedas e da descentralização, projetos como o Agent S desempenharão, sem dúvida, um papel crucial na formação do futuro da tecnologia e da colaboração humano-computador.

645 Visualizações TotaisPublicado em {updateTime}Atualizado em 2025.01.14

O que é AGENT S

Como comprar S

Bem-vindo à HTX.com!Tornámos a compra de Sonic (S) simples e conveniente.Segue o nosso guia passo a passo para iniciar a tua jornada no mundo das criptos.Passo 1: cria a tua conta HTXUtiliza o teu e-mail ou número de telefone para te inscreveres numa conta gratuita na HTX.Desfruta de um processo de inscrição sem complicações e desbloqueia todas as funcionalidades.Obter a minha contaPasso 2: vai para Comprar Cripto e escolhe o teu método de pagamentoCartão de crédito/débito: usa o teu visa ou mastercard para comprar Sonic (S) instantaneamente.Saldo: usa os fundos da tua conta HTX para transacionar sem problemas.Terceiros: adicionamos métodos de pagamento populares, como Google Pay e Apple Pay, para aumentar a conveniência.P2P: transaciona diretamente com outros utilizadores na HTX.Mercado de balcão (OTC): oferecemos serviços personalizados e taxas de câmbio competitivas para os traders.Passo 3: armazena teu Sonic (S)Depois de comprar o teu Sonic (S), armazena-o na tua conta HTX.Alternativamente, podes enviá-lo para outro lugar através de transferência blockchain ou usá-lo para transacionar outras criptomoedas.Passo 4: transaciona Sonic (S)Transaciona facilmente Sonic (S) no mercado à vista da HTX.Acede simplesmente à tua conta, seleciona o teu par de trading, executa as tuas transações e monitoriza em tempo real.Oferecemos uma experiência de fácil utilização tanto para principiantes como para traders experientes.

1.2k Visualizações TotaisPublicado em {updateTime}Atualizado em 2025.03.21

Como comprar S

Discussões

Bem-vindo à Comunidade HTX. Aqui, pode manter-se informado sobre os mais recentes desenvolvimentos da plataforma e obter acesso a análises profissionais de mercado. As opiniões dos utilizadores sobre o preço de S (S) são apresentadas abaixo.

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