XEX市场观察报告 一度暴涨近100% 中国市场突迎“历史性时刻

币界网Publicado a 2024-08-21Actualizado a 2024-08-21

币界网报道:

中国历史上首款3A游戏《黑神话:悟空》在周二(8月20日)正式推出,全平台销量超450万份,销售额超15亿元人民币。利多消息传出后,WUKONG迷因币(Black Myth WuKong)一度暴涨近100%,随后回吐涨幅报在6.03美元。

根据国游畅销榜统计,截至目前,《黑神话:悟空》在Steam上已售出超过300万份,加上WeGame、Epic和PS平台,目前总销量超过450万份,总销售额超过15亿元。当前,游戏Steam好评率维持在95% 的水平,其中,中文评论占比约为90%。

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《黑神话:悟空》是由中国游戏开发商“游戏科学”(Game Science)采用虚幻5引擎制作,以古典名著《西游记》为蓝本开发、打造充满仙佛妖怪神话世界的动作角色扮演游戏。周二开放预载导致Steam下载频宽飙升至70Tbps,打破了2020 年底《Cyberpunk 2077》创下的50Tbps纪录。

该游戏凭借其高开发成本和较长的开发周期,将其誉为中国首款3A游戏大作,备受中国玩家期待,称其为“国产游戏之光”,号称如中国版《战神》、《艾尔登法环》,玩家将扮演中国神话小说人物孙悟空,击败肆虐人间的妖怪。

据悉,游戏科学成立于2014年6月,与腾讯有着千丝万缕的关系。公司创始团队全部来自腾讯,主创团队主要来自《御龙在天》《qq华夏》《全民飞机大战》等腾讯端游、手游项目。比如,公司创始人冯骥,曾是腾讯《斗战神》项目的核心成员,这款游戏同样建立在孙悟空这个大IP上面。

腾讯是游戏科学的金主之一,在《黑神话:悟空》的演示视频发布后,腾讯第一时间组团调研,随后通过增资获得了游戏科学公司5%的股权。据估算,腾讯对游戏科学公司投资很有可能超过了2亿元人民币。

此次投资不像以往那样,腾讯承诺不干预经营决策的“三不”原则,游戏科学将继续保持独立经营,自主性上不会受到影响。除了获得来自腾讯的战略投资,在2017年5月,游戏科学获得了英雄互娱(现名为英雄游戏)的6000万元投资,使游戏科学公司估值升至3亿元。

中国网友普遍对《黑神话:悟空》抱持满意态度,更有网友推论,黑悟空线上人数破140万, 比2077最高峰还高40万,不是到周末晚上就上看线上200万了?唯一悬念就是能不能破绝地求生的300万记录。

但与此同时,游戏社群对《黑神话:悟空》也有质疑声浪,提出“黑神话的战斗没什么意思,就一根棍子从头打到尾,不知道后面会不会有什么变化?”、“体验主要靠探索捡的妖怪技”、“只狼也是从头到尾一把刀啊,说实话我比较喜欢其他魂那种试新武器的感觉,但一把武器做得好的话也不错”等。

随着《黑神话:悟空》的高人气,WUKONG迷因币也应声上涨,一度触及10.67美元高位,涨幅逼近100%,但随后回落至6.03美元。

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